Civ is now "finished", the game isn't getting any more updates. I have well over 100 mods, however a huge chunk of them are just changes to the base game. My game is SLOW AS BALLS, and I'm wondering if anyone has an idea on the performance impact of mods.
Like, when the game starts, does it just update a database then it's done ? So any mods that change stuff already in the game have no performance impact, turn by turn ? Or do they ?
I'm asking because I'm wondering if to take all my mods with base changes and just make the changes in the XML. Of the 100, 150 mods I have, a good 50 or so are just changes of the base files rather than anything added.
Like, when the game starts, does it just update a database then it's done ? So any mods that change stuff already in the game have no performance impact, turn by turn ? Or do they ?
I'm asking because I'm wondering if to take all my mods with base changes and just make the changes in the XML. Of the 100, 150 mods I have, a good 50 or so are just changes of the base files rather than anything added.