How to abandon a town

I would say in a normal game it doesn´t matter that much - the only problem I see is for 3 and 5 and 10 CCs-
I mean what do you do when a city flips to you, or you would have to move one city 2 tiles to grab unranium or oil or some other later resource, or you want to have a foothold on another continent
 
automator said:
I kind of like that you can't abandon cities. Though it scared me in one game where Oil appeared right under one city and I didn't realize that automatically brought it into my empire.

In addition, I think that razing a city should have two negative consequences: one, a major rep hit, and two, the city should disband into "rebels", the number of which would be based on a combination of population and reputation you have with the civ in question. (More popluation = more rebels, long time rivals = more rebels, minor one-time skirmish = fewer rebels). The rebels could be one or two techs back from the best attack unit the target AI had at the time of razing. For example, a size 10 city razed when the enemy civ had Calvary could disband into 3 axemen or something. Oh, and fighting rebels would only give experience points up to ten, like you get when fighting barbarians.

Just like Civ2 partisans
 
History is full of examples of cities being razed completly, even by their own rulers. Why can't I kill my own people if I want to?
 
Part of the design of the game seems to emphasize planning and foresight; basically, to make it so doing silly things that provide an immediate benefit (such as tightly packed cities on in the early game) cannot be easily corrected later, in which case you'd get the best of both worlds.
 
batteryacid said:
I would say in a normal game it doesn´t matter that much - the only problem I see is for 3 and 5 and 10 CCs-
I mean what do you do when a city flips to you, or you would have to move one city 2 tiles to grab unranium or oil or some other later resource, or you want to have a foothold on another continent

With the 1.52 patch, you can choose to raze cities that flip to you.
 
DaviddesJ said:
With the 1.52 patch, you can choose to raze cities that flip to you.

True but you don't get to look at the city first. I had 2 AI cities that were close to flipping, one I wanted one I hated. When the pop-up appeared I didn't know which city it was so I clicked yes amd got the crap city from hell. I would like an "examine city first option" similar to the one that keeps bugging me to build settlers.
 
CivCorpse said:
True but you don't get to look at the city first. I had 2 AI cities that were close to flipping, one I wanted one I hated. When the pop-up appeared I didn't know which city it was so I clicked yes amd got the crap city from hell. I would like an "examine city first option" similar to the one that keeps bugging me to build settlers.

That does sound like a defect. I wouldn't feel bad about going back to the autosave from the previous turn and changing my answer.
 
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