ViterboKnight
King
- Joined
- Feb 6, 2006
- Messages
- 796
Other people also tried that, but I haven't found any answer yet.
I've created two new transport units: a ground unit (a tank), and an air unit (an elichopter).
I've set them similarly to other naval units (like galleys and galleons): UnitAIs ASSAULT_SEA and SETTLER_SEA, and DefaultUnitAI ASSAULT_SEA.
No Way, the AI still seems not to be able to use them.
I've tried to look at the SDK code, looking for the UNITAI_ASSAULT_SEA string, and trying to understand how AI uses naval transports. Actually, it seems that AI only takes into account the UnitAIs, in order to pick the transporting unit to use.
After a couple of hours, I'm still confused, and I've got nowhere. Can anyone give me any hint?
I've created two new transport units: a ground unit (a tank), and an air unit (an elichopter).
I've set them similarly to other naval units (like galleys and galleons): UnitAIs ASSAULT_SEA and SETTLER_SEA, and DefaultUnitAI ASSAULT_SEA.
No Way, the AI still seems not to be able to use them.
I've tried to look at the SDK code, looking for the UNITAI_ASSAULT_SEA string, and trying to understand how AI uses naval transports. Actually, it seems that AI only takes into account the UnitAIs, in order to pick the transporting unit to use.
After a couple of hours, I'm still confused, and I've got nowhere. Can anyone give me any hint?