How to Fix Anti-Air Units

I find AA quite fitting by itself, maybe a bit overpowered doubling the role as melee and AA. If SAMs are tied in tech with mech infantry, and normal AA guns with Modern infantry due to the tech route they are way easier to get. I mean, who doesn't go to hubble if he has good chances to get it, unless you are beelining internet or something game-breaking for your victory condition.

BTW, I think that should be a non-resource dependant unit like artillery what serves as middle ground between artillery and rockey art, something with like 45 siegue attack would be nice, but that's off-topic, hehe.
 
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