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How to fix this error with terra map?

AstrokauzazITS994

Chieftain
Joined
Jan 15, 2023
Messages
28
When I was playing civ IV I decided that I would make a larger map size than the huge size. And I created it. When I wanted the map size I tried it on the Terra map. And there was no water on the map and all civilizations appeared in one point in the south.

I guess I made a mistake in the game code that I converted to such:

WorldSizePicker

<WorldPickerInfo>.
<MapName>Terra</MapName>.
<ModelFile>Art/Interface/Screens/WorldPicker/Globe.nif</ModelFile>.
<Sizes>.
<Size>1.0</Size> <!-- Random -->.
<Size>0.3</Size> <!-- Duel -->.
<Size>0.6</Size> <!-- Tiny -->.
<Size>0.8</Size> <!-- Small -->.
<Size>1.0</Size> <!-- Standard -->.
<Size>1.4</Size> <!-- Large -->.
<Size>2.0</Size> <!-- Huge -->.
<Size>3.0</Size> <!-- Scenariomap -->.
</Sizes>.
<Climates>.
<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Random -->.
<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Temp.dds</ClimatePath> <!-- Temperate -->.
<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Trop.dds</ClimatePath> <!-- Tropical -->.
<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Arid.dds</ClimatePath> <!-- Arid -->.
<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Rock.dds</ClimatePath> <!-- Rocky -->.
<ClimatePath>Art/Interface/Screens/WorldPicker/CLI_Cold.dds</ClimatePath> <!-- Cold -->.
</Climates>.
<WaterLevelDecals>.
<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA01.dds</WaterLevelDecalPath> <!-- Random -->.
<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA01.dds</WaterLevelDecalPath> <!-- Low -->.
<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA02.dds</WaterLevelDecalPath> <!-- Medium -->.
<WaterLevelDecalPath>Art/Interface/Screens/WorldPicker/WaterTERRA03.dds</WaterLevelDecalPath> <!-- High -->.
</WaterLevelDecals>.
<WaterLevelGloss>.
<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra01.dds</WaterLevelGlossPath> <!-- Random -->.
<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra01.dds</WaterLevelGlossPath> <!-- Low -->.
<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra02.dds</WaterLevelGlossPath> <!-- Medium -->.
<WaterLevelGlossPath>Art/Interface/Screens/WorldPicker/GLOSS_Terra03.dds</WaterLevelGlossPath> <!-- High -->.
</WaterLevelGloss>.
</WorldPickerInfo>.

WorldInfo:

<WorldInfo>
<Type>WORLDSIZE_SCENARIOMAP</Type>
<Description>TXT_KEY_WORLD_SCENARIOMAP</Description>
<Help>TXT_KEY_WORLD_SCENARIOMAP_HELP</Help>
<iDefaultPlayers>30</iDefaultPlayers>
<iUnitNameModifier>0</iUnitNameModifier>
<iTargetNumCities>6</iTargetNumCities>
<iNumFreeBuildingBonuses>8</iNumFreeBuildingBonuses>
<iBuildingClassPrereqModifier>100</iBuildingClassPrereqModifier>
<iMaxConscriptModifier>75</iMaxConscriptModifier>
<iWarWearinessModifier>-50</iWarWearinessModifier>
<iGridWidth>80</iGridWidth>
<iGridHeight>50</iGridHeight>
<iTerrainGrainChange>1</iTerrainGrainChange>
<iFeatureGrainChange>1</iFeatureGrainChange>
<iResearchPercent>150</iResearchPercent>
<iTradeProfitPercent>25</iTradeProfitPercent>
<iDistanceMaintenancePercent>100</iDistanceMaintenancePercent>
<iNumCitiesMaintenancePercent>20</iNumCitiesMaintenancePercent>
<iColonyMaintenancePercent>30</iColonyMaintenancePercent>
<iCorporationMaintenancePercent>50</iCorporationMaintenancePercent>
<iNumCitiesAnarchyPercent>6</iNumCitiesAnarchyPercent>
<iAdvancedStartPointsMod>135</iAdvancedStartPointsMod>
</WorldInfo>
 
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