Magean
Prince
- Joined
- Aug 7, 2009
- Messages
- 474
Hi,
My question is basically in the title. I'm not an expert player but I can use Authority or Tradition relatively well. Authority is versatile, helps against barbs, or against an annoying neighbor, it grants valuable hammers in all cities, a settler just in time... There's no way you can go wrong with it, unless you play a 100% peaceful-building game. Tradition is slightly more situational IMO: you need a well-located capital to fully leverage its benefits, it's obviously geared toward tall play, and requires more expertise in terms of picking the right buildings in secondary cities (since you get practically nothing to boost them, you can't afford to plan inadequately and lose hammers)... but the tree as a whole is still quite strong.
Now, when it comes to Progress... I'm at a loss. It seems to favor wide play, but doesn't help militarily... and wide empires tend to get into trouble with neighbors early on. When trying it, I feel, how to put it... squishy. It also seems to favor science, but on the long run, tall empires are better at teching than wide ones.
The real plus of Progress is that it seems to scale better with later eras than the other two Ancient trees. It's kind of a high risk/high reward path, isn't it? You need to start out in a relatively isolated position to make full use of it.
So, what is it for in general (not counting special synergies with some civs like Rome or Iroquois)? How to use it properly (I know other threads have touched the subject and I've read them, but they're somewhat outdated and focus on specific builds instead of the general purpose of Progress)?
Thanks in advance for your advice.
My question is basically in the title. I'm not an expert player but I can use Authority or Tradition relatively well. Authority is versatile, helps against barbs, or against an annoying neighbor, it grants valuable hammers in all cities, a settler just in time... There's no way you can go wrong with it, unless you play a 100% peaceful-building game. Tradition is slightly more situational IMO: you need a well-located capital to fully leverage its benefits, it's obviously geared toward tall play, and requires more expertise in terms of picking the right buildings in secondary cities (since you get practically nothing to boost them, you can't afford to plan inadequately and lose hammers)... but the tree as a whole is still quite strong.
Now, when it comes to Progress... I'm at a loss. It seems to favor wide play, but doesn't help militarily... and wide empires tend to get into trouble with neighbors early on. When trying it, I feel, how to put it... squishy. It also seems to favor science, but on the long run, tall empires are better at teching than wide ones.
The real plus of Progress is that it seems to scale better with later eras than the other two Ancient trees. It's kind of a high risk/high reward path, isn't it? You need to start out in a relatively isolated position to make full use of it.
So, what is it for in general (not counting special synergies with some civs like Rome or Iroquois)? How to use it properly (I know other threads have touched the subject and I've read them, but they're somewhat outdated and focus on specific builds instead of the general purpose of Progress)?
Thanks in advance for your advice.