hello everyone,
After a climbing I am now playing the higher civilization 5 lvl (divinity). I am using the roman empire.
I disbled the manhattan project in some file in order to force everyone (me and AI) to conquest the world without nuclear spamming which always occours at late game.
I am now about in 2050 and in the world there is only me and the babylonian empire.
I noticed that the AI makes a large use of stealth bomber as me...
At this lvl me and the babylonians suffer about 20 stealth bombing attacks each turn but it seems impossible destroy these bombers...
the AI has the same problem with my bombers, when i launch a stealth bomber attack i am pretty sure that my bomber will return at home even though in the enemy city there are 10 jet fighters in interception mission...
After more than 100 turns (it means after more than 2000 stealth bomber attacks) I saw only 2 times a stealth bomber go down and crash!
I think it is not so realistic and not so funny as with normal bomber and normal fighter was during the moder age...
I would like to modify some files in the game directory in order to change some value to reduce a little bit the stealth bomber evasion in order to make possible its destruction if intercepted by a jet.
I was looking for this file but i wasnt able to find it.
Is it possible to mod some file to reduce a bit the stealth bomber evasion?
ty everyone
After a climbing I am now playing the higher civilization 5 lvl (divinity). I am using the roman empire.
I disbled the manhattan project in some file in order to force everyone (me and AI) to conquest the world without nuclear spamming which always occours at late game.
I am now about in 2050 and in the world there is only me and the babylonian empire.
I noticed that the AI makes a large use of stealth bomber as me...
At this lvl me and the babylonians suffer about 20 stealth bombing attacks each turn but it seems impossible destroy these bombers...
the AI has the same problem with my bombers, when i launch a stealth bomber attack i am pretty sure that my bomber will return at home even though in the enemy city there are 10 jet fighters in interception mission...
After more than 100 turns (it means after more than 2000 stealth bomber attacks) I saw only 2 times a stealth bomber go down and crash!
I think it is not so realistic and not so funny as with normal bomber and normal fighter was during the moder age...
I would like to modify some files in the game directory in order to change some value to reduce a little bit the stealth bomber evasion in order to make possible its destruction if intercepted by a jet.
I was looking for this file but i wasnt able to find it.
Is it possible to mod some file to reduce a bit the stealth bomber evasion?
ty everyone