Hello everyone,
I want to add a new unit, let's say a farmer unit, that replaces the worker for creating farm improvements. So I remove the 'build farm' button from the worker, and make a new unit, that like a great person is expended for a single improvement and then consumed, and give it a a 'build farm' button.
I'm pretty sure all this is feasible, but how do I get the AI to use my new unit properly, and do I have to modify the DLL for any of this?
Thanks.
I want to add a new unit, let's say a farmer unit, that replaces the worker for creating farm improvements. So I remove the 'build farm' button from the worker, and make a new unit, that like a great person is expended for a single improvement and then consumed, and give it a a 'build farm' button.
I'm pretty sure all this is feasible, but how do I get the AI to use my new unit properly, and do I have to modify the DLL for any of this?
Thanks.