How to prevent city revolt?

biratets

Chieftain
Joined
Jan 12, 2006
Messages
57
Monarch/Epic/Huge/Frederick

One of my cities revolts and joins another civilization (Egypt/Hatshepsut). I've taken the following steps to prevent this from happening:
  1. Culture bombed with great artists X 2.
  2. Build all available culture generating buildings (Colosseum, Theatre, Temples etc).
  3. Build 2 national wonders: Hermitage and Globe Theatre in the city.
  4. Spammed bordering enemy cities with spies spreading culture.
  5. Security Bureau build to keep enemy spies out of the city.
  6. Allocated 'spying weight' towards Egypt.
  7. City is building culture
  8. Culture slider kept in 30% on average
Despite of this the city loses tiles one by one and eventually changes sides. I'm culturally #1 civilization in the game, but that city is in a tight spot squeezed by the enemy borders from N, W and S. I've been following what's happening in the city, and the % of egyptians of that city's population rises steadily to over 50% and shortly after that the city is gone.

My question is: is there any way to kick the egyptians out of the city and keep them from immigrating there (closed borders, some civic?) I have open borders with Egypt and my civics are Emancipation, Free Speech, Free Market & Free Religion. Some kind of ethnic cleansing :devil: would be nice. Or is there some other means which would help in this situation?
 
Monarch/Epic/Huge/Frederick

One of my cities revolts and joins another civilization (Egypt/Hatshepsut). I've taken the following steps to prevent this from happening:
  1. Culture bombed with great artists X 2.
  2. Build all available culture generating buildings (Colosseum, Theatre, Temples etc).
  3. Build 2 national wonders: Hermitage and Globe Theatre in the city.
  4. Spammed bordering enemy cities with spies spreading culture.
  5. Security Bureau build to keep enemy spies out of the city.
  6. Allocated 'spying weight' towards Egypt.
  7. City is building culture
  8. Culture slider kept in 30% on average
Despite of this the city loses tiles one by one and eventually changes sides. I'm culturally #1 civilization in the game, but that city is in a tight spot squeezed by the enemy borders from N, W and S. I've been following what's happening in the city, and the % of egyptians of that city's population rises steadily to over 50% and shortly after that the city is gone.

My question is: is there any way to kick the egyptians out of the city and keep them from immigrating there (closed borders, some civic?) I have open borders with Egypt and my civics are Emancipation, Free Speech, Free Market & Free Religion. Some kind of ethnic cleansing :devil: would be nice. Or is there some other means which would help in this situation?

I think, since your city is surrounded almost by the enemies culture, it will be really hard to keep that city safe from being culturally absorbed. My suggestion, attack Egypt, and take those surrounding cities.
 
My suggestion, attack Egypt, and take those surrounding cities.


Sorry, I should have obviously mentioned in my post that war is not an option. Egypt has a lot stronger military and I would get my a*s kicked.

I guess that the city is a goner then :(
 
Garrison more military units into your city, tiles go but your city less likely flip, you can see if you zoom into your city the chance of revolt next turn.
 
It sounds like you're trying to hold a city surrounded by heavily entrenched enemy culture - this never really works. Piling culture into the city will help to some extent, but it will take a long time to outweigh the culture built up by the city while it was in Egyptian hands. It also sounds as if the surrounding cities are working heavily on culture as well. Incidentally, culture bombing against very entrenched culture is ineffective - merging great artists may work better.

Espionage is largely irrelevant in this situation - the spread culture mission has minimal effect.

The last option is to pile a LOT of military into the city. This will prevent the city revolting or flipping if you have sufficient units (mouseover the culture bar to see the chance of a revolt each turn), but this quantity of military may be impractical in a large city. It also won't stop the surrounding tiles being engulfed, which will cripple the city anyway.

There's only one effective way to deal with a losing cultural battle - war to destroy or capture the opposing civ. If that's not an option, there's nothing you can really do.
 
2 options, get more culture in that city, you dont have to match his cities culture outputs as a city needs to have a fair bit higher culture rate to press another cities tiles if they are nearer that city, than the pressing city

Garrison a large army there, more units lower the revolt chance

as above, great artists should be added to the city as a specialist, the only way to push back against entrenched culture is a high cultural output, not one time bonus;s, i think if the those 2 artists had been added, together with hermatige your city would be safe, as the rival cities would have to have huge culture to push the borders on your city, as it gets harder to push the border the closer it get's to your city.
 
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