How to Take over a AI Civilization

Duckboy7

Chieftain
Joined
May 24, 2010
Messages
28
Take over a Civilization by using 60 Mech Infs, 15 Howizers 30 Stealth Fighters and 10 Stealth Bombers :king:
 
Well you could do it with 10 catapaults unless the enemy have pikemen. 4 Archers. or 7 legions unsless You have pikemen otherwise 15 Musketeers Maybe you can finish them off with 2 Cannons.
 
Hey forkshy, i know you :p. My (multi)-playing name is Sun Tzu or Mighty Sun Tzu. Yes against ai, this will often be quite enough to get the job done :p.

If your stll anchient you can use 10 catapaults unless the enemy is advanced or 5 or six archers to take out the pikemen finnish em with a little of elephants and plus you can use horsemen and explorers to make the enemy chase you and then just capture the city but if the city is size one and you capture it the city will vanish :).
 
The most satisfying annexation is to play a scenario like the WWII bundled with the game with Unlimited and build up an army of hundreds of howitzers and stealth bombers, to the extent that you can take the entire Soviet Union in one epic turn and *poof*; partisans vanish :D
 
I generally conquer enemy cities by putting a catapult and a musketeer in the same square(especially musketeer must be veteran), attacking them with the catapult and fortifying with the musketeer to defend the catapult. Use this strategy to get a city which is defended well.
 
When I attack early in the game I will use elephants or crusaders because they can move 2 tiles and I need only a few to capture/destroy a city. They are also the strongest early units and can be produced pretty early in the game.

When I play a game and reach the modern era I will attack with howitzer and bomber/stealth bombers. I also try to occupy all tiles around a city to avoid partisans.
 
When I attack early in the game I will use elephants or crusaders because they can move 2 tiles and I need only a few to capture/destroy a city. They are also the strongest early units and can be produced pretty early in the game.

When I play a game and reach the modern era I will attack with howitzer and bomber/stealth bombers. I also try to occupy all tiles around a city to avoid partisans.

Good but crusaders and elephats are bad at defend if you attack with em allways remember to attack once and move to a safe square. then put it under the protection of a pikemen,musketeer,phalanx or if you are a bit advanced you could use riflemen. :thanx:

sorry but i'm bad at english
 
The best way to attack a heavily fortified city, in any stage of the game, is to precharge a settler/engineer and build an instant fort next to the city. Then put at least one unit with a good defensive value there and attack with as many attackers as you can manage from the fort.
 
the enemy would kill the settler before it could finish the fort
 
No they wouldn't, if there is a road connecting the square adjacent to the city with a tile farther out. In that case, you have the settler irrigate for 2 turns (use irrigation, or mining, just in case you forget how much you have pre-charged the settler), cancel his order, move him to the square (making sure that you will have at least 1/3 of a move left) and order him to build a fort. It will finish instantly, and you can pile in defenders immediately.

Of course, few cities can stand up to a diplomat and a large treasury. It also saves the trouble and risk of gathering a siege force to attack a city, healing it up, and moving it to the next city. You only have to lay siege to the capital.
 
No they wouldn't, if there is a road connecting the square adjacent to the city with a tile farther out. In that case, you have the settler irrigate for 2 turns (use irrigation, or mining, just in case you forget how much you have pre-charged the settler), cancel his order, move him to the square (making sure that you will have at least 1/3 of a move left) and order him to build a fort. It will finish instantly, and you can pile in defenders immediately.

Of course, few cities can stand up to a diplomat and a large treasury. It also saves the trouble and risk of gathering a siege force to attack a city, healing it up, and moving it to the next city. You only have to lay siege to the capital.

it took me a few miniute's to understand that
 
The best way to attack a heavily fortified city, in any stage of the game, is to precharge a settler/engineer and build an instant fort next to the city. Then put at least one unit with a good defensive value there and attack with as many attackers as you can manage from the fort.

luke2345 is right it takes almost 4.3 or 5.3 turns and the enemy will probably attack with 2 or 3 warriors if not maybe you can survive but always remember the settler/Engineer must be veteran if not the settler/engineer is a gonner. :sad:
 
As I mentioned, and Prof. Garfield reiterated, the settler/engineer should be precharged so the fort will be built instantly.
 
It woulds be better if you took somthing like a phalanx or pikemen or musketeer or riflemen it would be best with a marine or mech inf. and take a veteran settler/engineer first to build a railroad from your city to enemy city
 
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