How to 'un-force' a forced citizen?

Chumpy_Loser

Chieftain
Joined
Nov 3, 2005
Messages
2
Hey all. Long time forums reader, 1st time poster. Has anyone run into this, and how did they get out of it? I conquered a Barbarian city and kept it, because it was in a good location. Population was 1 after capture, with 3 turns for quelling resistance. From that point on, the 1 worker in that city would always force into a citizen spot at the end of the turn. Since no food tiles are being worked, the city wont grow. Thinking it might be a happiness/culture thing, I *slowly* built a temple there, 30 turns I think, but it still didnt fix the problem. In contrast, I took over another Barbarian city and after the 3 rounds of resistance, had no trouble working the tiles I wanted. The 1st city is under no cultural pressure from other civs, so Im at a loss. And of course, there was nothing in the Civlopedia (that I could find) or the FAQ about this. Any suggestions?
 
I have an answer, though I think it may be incomplete. I have experienced what you describe, even with my own cities. I am not sure what the "forced" means - I didn't force it. So I think that means the city governor did. Usually there is land still left to work, so I don't see what is "forced" about it. I have fixed it, however, by clicking the icon to turn off citizen management. Sorry I can't remember it's official name. The manual referred to it as "tile management" but the help text when you mouse over the button in the interface says something else. It's not production management, it's "citizen management" or something similar.

Once I toggled it, I could hit "-" on all specialists I wanted and reassign them to working the land with no problem. I some cases I don't remember having turned it on in the first place, but I think it may preserve it's "on" state if it's a captured city, for example.

Hope that helps.
 
Well that was odd. After posting here and re-launching the game to the save file, theyre working the tiles from turn to turn just fine now. Mustve been a memory leak or something, as I always seem to need to reboot my system after playing to 'unlag' it. I actually had 2 cities stuck like this and theyre both working now. Thanks for the idea though.
 
I've seen it happen quite often in many of my cities, I have no idea what causes it. It seems that if I add a few specialists and then remove them it goes away.
 
I had the problem too without any solution to it. Now that you said it I tried to deactivate citizen automation, but it wasn't even activated. Also toggling it on and off had no effect.
 
i've had this problem and think it's to do with specialist assignment. had it in my 2nd city once. i solved it by turnning off the city governor.
 
Always press enter to leave the city screen, other methods seem to not always work. Be sure to turn off automation too.
 
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