MSGT John Drew
freight train lover
You all talk about cavalry but you don't talk about their retreat dice. So what if cavalries lose 80% of the time against riflemen - cavalries can retreat and those 1 hp cavalries you have can rush to nearby cities to replenish to full health in 3-4 turns.
And the 3 movement of cavalries make them good at long-range attacks. If you can position your troops at a hill 3 'flat' tiles away from a city, then even without musketmen, they can defend themselves this turn and capture that city the next.
Cavalries are really only defeated by cities with lots of riflemen (6 above). If you have to face those, better go the domination victory since it will take some time(with only two of you) to get to tanks and that war will only become bloodier (tanks do not have such a huge advantage over infantries.)
And the 3 movement of cavalries make them good at long-range attacks. If you can position your troops at a hill 3 'flat' tiles away from a city, then even without musketmen, they can defend themselves this turn and capture that city the next.
Cavalries are really only defeated by cities with lots of riflemen (6 above). If you have to face those, better go the domination victory since it will take some time(with only two of you) to get to tanks and that war will only become bloodier (tanks do not have such a huge advantage over infantries.)