papamaverick
Chieftain
- Joined
- Jul 9, 2002
- Messages
- 10
Hey all, I'm new here but was a CivII guy who just started playing CivIII...my high score on CivII was a score of something like 600% on Diety, bottom-line was I kicked the game's tail.
I'm finding CivIII a good deal harder, or maybe it's just all that time in between...the Civs seem to expand a LOT more and not be content with 10-12 cities. I'm stuck on a huge continent with 4 of the 8 players, and space has run out. I'm attacking the Zulus right now, because they are the weakest, closest, and my cities already corner them off.
However, it's still pretty early in the midieval period, I have pikemen but no one else does, and I'm playing as the Persians who have the Immortal (4-2-1). I've been building up an army of Immortals and Pikemen to invade the Zulus and have captured one city but all the available units are just so slow, or fast and rather weak. The Zulus are in worse shape...they're best defensive dude is the impi but their only offensive dude is a bowman/archer.
In Civ2 I would usually put off war until the Dragoon/Cavalry time, preferably not until Modern times after which I would completely wipe everyone off the planet with my 40 cities and hundreds of tanks/transports and carrier battle groups. I cannot afford to wait to do that now, because while I have more cities than all other civs, they're small. I can't get to another continent to expand because I don't have the ships for it...so attacking the Zulus is my only choice.
My preference would be to spend 10-20 turns max in wiping the Zulus off the planet...how do I do this with such slow units? Should I raze all cities, or will that hurt my reputation too much? How can I avoid all my men being picked off by the veteran archers that always seem to have the defensive advantage even when attacking?
HELP I'll kill them eventually but if it takes me too long then I'm dead...
I'm finding CivIII a good deal harder, or maybe it's just all that time in between...the Civs seem to expand a LOT more and not be content with 10-12 cities. I'm stuck on a huge continent with 4 of the 8 players, and space has run out. I'm attacking the Zulus right now, because they are the weakest, closest, and my cities already corner them off.
However, it's still pretty early in the midieval period, I have pikemen but no one else does, and I'm playing as the Persians who have the Immortal (4-2-1). I've been building up an army of Immortals and Pikemen to invade the Zulus and have captured one city but all the available units are just so slow, or fast and rather weak. The Zulus are in worse shape...they're best defensive dude is the impi but their only offensive dude is a bowman/archer.
In Civ2 I would usually put off war until the Dragoon/Cavalry time, preferably not until Modern times after which I would completely wipe everyone off the planet with my 40 cities and hundreds of tanks/transports and carrier battle groups. I cannot afford to wait to do that now, because while I have more cities than all other civs, they're small. I can't get to another continent to expand because I don't have the ships for it...so attacking the Zulus is my only choice.
My preference would be to spend 10-20 turns max in wiping the Zulus off the planet...how do I do this with such slow units? Should I raze all cities, or will that hurt my reputation too much? How can I avoid all my men being picked off by the veteran archers that always seem to have the defensive advantage even when attacking?
HELP I'll kill them eventually but if it takes me too long then I'm dead...