AngelGabriel
Warlord
- Joined
- Jul 24, 2007
- Messages
- 110
During a session the Sheaim aimed to kill me and invaded my country with lots of pyre zombies. While I didn't want to lose that fine starting point I entered the world builder just to kick that army out once. Then I saw it:
Though I had 15 civs on that map most of the map was uninhabited. A whole continent was almost civ-free. So what do you emphasize: How many civs should there be on large maps and on huge maps (Erebus)?
I think in future I shall stick to large maps as huge maps with minimum 18 civs will result in major breakdowns of speed.
Is there even a big difference between large and huge Erebus maps?
Though I had 15 civs on that map most of the map was uninhabited. A whole continent was almost civ-free. So what do you emphasize: How many civs should there be on large maps and on huge maps (Erebus)?
I think in future I shall stick to large maps as huge maps with minimum 18 civs will result in major breakdowns of speed.
Is there even a big difference between large and huge Erebus maps?