Hybrid Victory

dimitriusborges

Chieftain
Joined
Oct 10, 2013
Messages
3
That's it, tell us what kind of conditions do you manipulate to reach the victory. As an example I give you the last one I did:

Prince (meeeh I know... Im trying to get better!) , 8 civs, 20 CS, Marathon, Earth


So, I was playing as Rome and trying to get Cultural Victory... Took ages to see tourism start to work in a way that it could make any diference. So, until there, I was just playing war games and obliterated one of the civs (Portugal) and got a reasonable army to protect my lands. So, Rising condition showed up on my cultural view and I saw that just two civs was in a turtle speed, French and Netherlands, like 0,3% per turn... What to do? Simple, I just waited reach 100% with the other civs and nuke Netherlands and France !


Was something like Domination creating conditions to Cultural, not a total war, but neither a passive game... and was pretty funny seeing Netherlands and France going crazy with the surprise attack !

Took almost 1500 turns to do that, no Time condition and was epic! At least for me ;)
 
Lol, as long as it works. I have used similar tactics when going for a cultural win. Since the tourism is the offensive weapon and the amount of culture a civ have generated is the defence I have stolen some land from civs who dont want to listen to pop music and wear blue jeans so they get less culture each turn and I can attack them with my tourism.
 
Cultural victory and warmongering (and now, with the new tourism changes to decrease pop loss and rebellion time, tourism to domination) have a lot of synergy in BNW. The former because you can steal great works and knock out the powers who are going to resist you, and the latter because you can get awesome cities with no rebellion if you're culturally influenced on everyone. Warmongering to science can work well if you take out the scientific leaders to gain awesome cities that can grow, or if you're Assyria. Going heavy science is good for everything. Diplo is a bit independent of everything, but getting city states and voting power in the World Congress is nice with whatever strategy you're using.
 
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