Can someone help me on this?
The inability to improve ocean squares seem like a huge drawback for most of the game as it limits where you can build your bases.
I find that i quickly run out of space early game to expand....maybe 4 or 5 bases max. Each base might have 1 or 2 bonus squares if i'm lucky.
I'm not sure which improvements to build exactly. Obviously kelp farms should go in most squares because it stacks with either mining platforms or tidal harnesses. I usually make one base devoted to mines and another devoted to harnesses, the latter which is my HQ.
It works well at the start but once i start expanding im not sure which improvements to build for the other bases. It seems like mining is better because it wont take the new bases forever to catch up in facilities.
Im also having trouble fighting off needle jets. I tried using SAM cruisers, but they can't beat a needlejet in a 1 on 1 fight nor do they intercept jets in nearby squares. Is my only option air superiority needle jets?
The inability to improve ocean squares seem like a huge drawback for most of the game as it limits where you can build your bases.
I find that i quickly run out of space early game to expand....maybe 4 or 5 bases max. Each base might have 1 or 2 bonus squares if i'm lucky.
I'm not sure which improvements to build exactly. Obviously kelp farms should go in most squares because it stacks with either mining platforms or tidal harnesses. I usually make one base devoted to mines and another devoted to harnesses, the latter which is my HQ.
It works well at the start but once i start expanding im not sure which improvements to build for the other bases. It seems like mining is better because it wont take the new bases forever to catch up in facilities.
Im also having trouble fighting off needle jets. I tried using SAM cruisers, but they can't beat a needlejet in a 1 on 1 fight nor do they intercept jets in nearby squares. Is my only option air superiority needle jets?