Svar
King
Until now I never built explorers because the world is usually known before they become available. In a test game that I'm running to check city placement production I needed a great leader to switch my palace to the opposite side of a huge world. I decided to start a war with the civilization that was in second place.
The world that I'm playing is a custom built one I designed for Civ 3 where there are 2 large continents and 1 small continent in the approximate location of the Americas, Australia and the Europe/Africa/Asia super continent. The shapes are not close to the real world and there is a large section of jungle in the middle of both the large continents.
I occupy the small continent and the 2 large continents are isolated from each other as I'm the only civ with navigation and wont trade any contacts or maps with the other civs.
Since I'm way ahead in tech and production I have an excess of production capacity. Just as the war starts I decide to build a couple of explorers to see if they could be of any use.
My battle plan was to land cavalry and musketeers near the middle of the Mongols continent where there is mostly jungle and hard for him to reinforce.
I don't have any trouble defeating the defenders of a Mongol city and setting up my base of operations. Being mostly jungle my cavalry doesn't have its usual speed advantage and I keep running into counter attacks after 1 tile advance. When my first 2 exployers arrive I discover that they will move 6 tiles even through the jungle.
Wow, what an advantage, coupled with a stack of cavalry I can scout most of the surrounding terrain looking for enemy troops before moving my cavalry. Needless to say I have eliminated the ambushes and have a complete picture of the local area of operations. Using explorers as scouts sure makes waging offensive operations much safer.
I have my great leader but am having fun just rampaging through the countryside capturing Mongol cities and giving them to the other 2 civs on the continent.
The world that I'm playing is a custom built one I designed for Civ 3 where there are 2 large continents and 1 small continent in the approximate location of the Americas, Australia and the Europe/Africa/Asia super continent. The shapes are not close to the real world and there is a large section of jungle in the middle of both the large continents.
I occupy the small continent and the 2 large continents are isolated from each other as I'm the only civ with navigation and wont trade any contacts or maps with the other civs.
Since I'm way ahead in tech and production I have an excess of production capacity. Just as the war starts I decide to build a couple of explorers to see if they could be of any use.
My battle plan was to land cavalry and musketeers near the middle of the Mongols continent where there is mostly jungle and hard for him to reinforce.
I don't have any trouble defeating the defenders of a Mongol city and setting up my base of operations. Being mostly jungle my cavalry doesn't have its usual speed advantage and I keep running into counter attacks after 1 tile advance. When my first 2 exployers arrive I discover that they will move 6 tiles even through the jungle.
Wow, what an advantage, coupled with a stack of cavalry I can scout most of the surrounding terrain looking for enemy troops before moving my cavalry. Needless to say I have eliminated the ambushes and have a complete picture of the local area of operations. Using explorers as scouts sure makes waging offensive operations much safer.
I have my great leader but am having fun just rampaging through the countryside capturing Mongol cities and giving them to the other 2 civs on the continent.