In Galactic Civilizations rendering was working just fine. And GC AI was probably the best strategic AI to date.Zurai said:Complex AI is very, very CPU intensive and would ruin the framerate of any 2D game.
But if you look at Civ4, it takes insane amounts of computine power just when it sits in the main menu. There's no map, no players, no units yet. It just spends all resources rendering the screen. It also runs all game core in a single thread (you can monitor Civ4 threads and no thread except one ever consumes any noticable amount of CPU resources). It would be much more reasonable to run graphic renderer and AI in separate threads, but no....