Originally posted by Zouave
Why does Firaxis allow War Elephants to have airlift capability - but not leaders??
Originally posted by Zouave
But the stupid crazy AI brings this garbage up from 2,000 years earlier.![]()
Originally posted by Advocate
Thanks guys,but all I want is a better balanced combat system. Perhaps a better method to customize the combat/defense abilities of each unit type. I know it can be done in the editor, and have since my first post done so, but still, a seperate program to allow one to adjust every aspect if they so wished, of a unit would be a very helpful and dare I say fun tool to have.
Originally posted by Oda Nobunaga
3-Airlift : Actually, while airlifting elephants is somewhat silly, there's a question of game balance involved - if you make that one single unit (or all non-infantry units, as I heard you suggesting), you seriously twist the balance of the game.
Originally posted by Oda Nobunaga
Tell you what, I made the same change. The game balance issue was more a matter of "Not allow elephants to be airlifted but let all other units get that.". That would be somewhat disbalanced (and India really don't need additional disbalance).
Leaders and workers, I have no problem with letting be airlifted.
Originally posted by Advocate
Thanks. I know, but I have had a lot of problems getting the hot keys to work. Win2k, and Civ 3 do not like each other all that much.
A dude with a club CAN NOT take out 3 musketeers!
Originally posted by plomeros
If you want a simple game and don't care about history or realism, play Civ. If you want a realistic historical simulator, play EU2.
Originally posted by Oda Nobunaga
Game and realism are two things Zouave.
As for "not knowing much about history", try again, I'm a uni student in history.
If this game was realist you could build a units and a number of buildings at once, building would take a turn or two all the time, etc. Units would move across the map in one turn or two.
That, of course, would be ridiculous.
As for the Culture Flip system, I already offered an explanation which makes perfect historical sense, but you seem too set on firaxis-*****ing to read it. If you have nothing better to do than ***** pointlessly that things don't make sense without considering that they acually may make sense, then you've got time to waste.