I have some questions....

Civ99

Chieftain
Joined
Aug 30, 2010
Messages
21
Hi there! I have some questions for you.:)
First: Can you abandon city's? how do you win not on 1 vs 1 on tiny map?
And finally give me a strategy to win.;)


Civ99

Warload
 
yes, you can abandon cities.
Winning not 1 vs 1 on a tiny map can be done many, many ways.

a strategy is:

Play chieftain. Play as iroquois. Research wheel/warrior code/horse back riding.
Expand to 5 or 6 cities, making sure you get one with horses.
Build barracks and mounted warriors - when you get a stack of 6 or so, declare war on your nearest neighbor and take all his cities. keep building mounted warriors and repeat with everyone.

After you do that, read the articles in the war academy :)
 
oh - right click on the city and a menu will pop-up - at the bottom will be the choice to abandon the city.

If that's not right, I'll have to wait till later to tell you, since I don't have Civ III right here.
 
huh. What version of civ are you playing? vanilla, Play the World or Conquests?

I'll look it up tonight, if no one else can answer. It's not all that hard - I just don't remember how precisely to do it.
 
If you are running plain (Vanilla) Civ3 (not PTW or Conquest) then you cannot normally abandon a city. I think if you set a settler to build and the city can't grow past size 2-3 for a set period of time you get a choice to abandon to build the settler, but it is very, very difficult to set up. I have never managed to make it work by choice - or I don't have the patience to make it work. But you occasionally (rarely) receive a choice. Once you capture a city and decide to keep it, you are stuck with it.

However, in PTW then AT is correct. It is in the dropdown menu when you right click on the city.

For a simple win strategy on low levels, first out-research the AI. Remove all Goody Huts from the board - that is how the AI keeps pace in the Ancient Age. The game might be a little slow since you will be researching the techs yourself, but once you are in the lead you will never lose it. Then wait until a 'better' unit is available, upgrade, and then roll over the backwards AI civs. :hammer::spank::hammer:

Your first opportunity will probably be the Knight (gained by Chivalry). If that fails, then go for Cavalry (Military Tradition). Also, build no defensive units (or precious few - defensive units MAY have a place in a game if you have rifflemen or infantry). Build lots of offensive (attack) units. Ignore building most wonders. Capture them.
 
btw - if you enjoy Civ vanilla, try to find conquests or PTW. They are better - not just more interesting, I think, but the interface is just a lot easier to work with.
 
Thanks guys!:D
When civ 5 comes out i will get it so i don't want to waste my money on expansions:yup:
 
Well, then - I highly suggest playing games as the following civs:

Iroquois
Persia
Rome

Those are probably the most fun civs with teh most fun early UU's. China's is good, too, but comes later.

Egypt is good, too.
 
dunno much about mods. I just think those are probably the most dominating UU's in the game and, as such, the most fun. Legionairres are nearly unkillable, MW are fast and tough, war chariots are fast and available really early and immortals are the best offense in the game before... knights? are there longbows in vanilla?

riders are really fast and industrious is a pretty killer trait in vanilla - but they do require building an empire...
 
One of the problems i have is that all my cites go to unproductive, and you cant abandon them. Any suggestions?
Edit: where do you go to if you want to make an embassy?
 
One of the problems i have is that all my cites go to unproductive, and you cant abandon them. Any suggestions?

Edit: where do you go to if you want to make an embassy?

The embassy thing got me when I first started too. Go to your capital city. I believe you need to double left click on the 'star' emblem in the city title bar. At any rate, it is the star emblem that accesses this screen. Play with it and it will come up.

RE: unproductive cities - turn these into science or gold farms. Because they are corrupt, production means nothing. If you works have nothing else to do - and I mean NOTHING ELSE - then irrigate everything possible around a corrupt city so that you can get to the maximum population for that city. It is usually best to keep these cities to size 6 - no need for marketplaces or aqueducts. Once you are out of despotism, the cities should support more citizens then are needed to make the food to feed 6 people (12 food). Turn all extra citizens into scientists or tax collectors - the beakers and gold produced by specialists are NOT wasted/corrupted. Once you have railroads, it is even possible for 2 citizens to support a city size 6 and the other 4 can be tax collectors, bringing in +4 gpt or +4 bpt. And specialists are neither happy nor unhappy, so you can manage even large cities without the need for a clown or luxury slider. Pack all that corrupt land with scientist or tax collector cities and watch your research rate or treasury soar. City placement in these areas will generally be CxC.
 
Thanks!:)
I have a game of civ 3 going on, will post save.;)
Edit: how do i post the save?
 
Use the "post reply" button. Enter post and scroll down to find "manage attachments". Use that to post a save.

Note that farms are less valuable in vanilla as you only get 1 beaker or 1 gold.
 
This is an unknown patch level and cannot be loaded by any of the tools I know of for civ3. seedbeast, caII, c3c all said it was an unknown. This would occur for any patch level earlier that 1.16 or so. The last patch is 1.29f.
 
Where can i get this "patch" then?:confused:
Edit: Civ 3 website does not have a patch for just civ3.:(
 
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