Sigh, another tree-hugger...
1) Chopping forests is good in real life. Trees don't strenghten industry when they sit in the ground their whole lives.
2) If you chop a tree a thousand miles away from a city, will that city experience health problems? Definitely not. Besides, this would enable other civs to chop trees directly outside your fat cross to cause you health problems, which would be unfair.
3) Mines are productive in real life. Forests are not (unless you cut them down)
4) They are indeed unhealthy. There are thousands of forms of cancer found in jungles.
5) That would mean that civs could plant trees and chop them over and over, which would be lame.
6) The recycling plant will not solve health problems in large cities on higher difficulty settings. If you play on settler, you hardly need any health-producing buildings at all.
7) Global warming hasn't done any harm in real life either.
- Please don't label me as a "treehugger". In fact, I'd suggest you show a bit respect for people to start with. To me, a typical so-called "treehugger" is the type of person who care about trees more than human beings. I care about human beings more, just I think for human beings to have a bit breathing room on this planet, maybe we should give those trees a bit breathing room.
1)True, trees alive don't help industry. But I want to ask whether industry is the only thing that matters? I don't mind chopping some forests, but the game promotes an attitude to get rid of any existing forests and jungles on the planet for your "industry". Is that good? Like it or not, and believe it or not, we do need some forests alive, not chopped lumbers, to supply us oxygen, absorb the CO2, stabilize the weather, slow down desert expansion, reduce flooding.
2. If you chop a forest thousand miles away from your city, will it affect you? Probably not; If you massively remove the whole Amazon rainforest, will it affect you, I believe probably yes. Can you control other people from chopping their trees inside their countries? In the game definitely not, but the game tells you it's still beneficial, without any significant consequence, to take out any forests within your cultural border and not located within those fat crosses.
3. Mines are also a major source of pollution. In the game it does not show. When there is pros without cons, everybody will go for it. That's what I've been saying - the game promotes an environmental-hostile habit.
4. As a cancer researcher, I have no idea what you're talking about. Regardless, a few jungles left in a country won't get people cancer, as long as they are not right in the neigbourhood of a city. Massively eliminating all jungles may lead to long-term, subtly negative consequences.
5. We also farm corns, rice, wheat, then chop them over and over. Is that lame? At least farming forests still give us some trees at certain point.
6. Recycling plants will solve any negative health factor due to industrialization in the game, they can't solve problems due to the population. I have no idea why you mention the level of difficulty.
7. You probably don't have a heart attack or cancer right now, but is it wrong to suggest you eat less trans-fats, salt and avoid smoking to reduce the risk of developing cardiovascular diseases or cancers?
Even we ignore all the scientific evidence like many US Republicans do (just happen they love to label anybody oppose them as "treehuggers"), I am getting 40 very soon. I remember the winters being colder when I was a kid. What is worse, the weather is getting very unstable. April is still cold and December is warm. And last but not least, I want my kids to have a chance seeing some forests and wildlifes. The game right now simply promotes an attitude to cottage every tile, chop any forest even far away, build railroads everywhere, getting 4 mines per city, and totally ignore the even slightest possible consequence of global warming.