John_Atreides
Chieftain
- Joined
- Nov 3, 2020
- Messages
- 9
I Want to make a Custom Civ
I just need to know how to do this as a Mod. I have All the expansions, including Gathering Storm.
I don’t need to create any art or anything. I’m completely lost in the modbuddy…
I just want to tweak a civ and, if possible, copy it 3 times so I can use it with some friends in multiplayer.
Just use different colours to differentiate them.
(Maybe use different physical avatars like Alexander and another one with a beard)
And if one of them could be a girl, that would be great. Say Jadwiga of Poland would be great.
Although I’m not sure if I would have to tweak their starting location placement scripts for this to work…
I would like to use the mod where human players are placed far from each other as well. Can’t seem to find it on Steam though...
If I can’t multiplayer, so be it. Still, I would want to have at least have 1 Custom civ available.
If I can Only have one civ, I Want its leader to be named Kellick, Leader of the Atreides people.
I was also planning on using other mods with it. Nothing too big, just little things like less difficult placement for wonders, wonders for everyone, start with scout, start with builder, etc.
I don’t plan on using big overhaul mods.
I also wonder If I would have to include the mods I want to use with this custom civ.
Does the mod that includes this custom civ need to include all the characteristics of the other mods I want to use, or can it be compatible?
Also, I would want to tone down (or eliminate completely) the frequency with which we experience Nuclear Power Plant Meltdowns. They Just Happen way too often for it to be fun…
I’m not sure how I would go about it though…
I was thinking maybe making a city building, in the city or in the industrial zone district. (the building would not be a district itself)
It would be called the Nuclear security commission or something.
Building it would put the frequency of meltdowns to zero. It could be unlocked with *********** Tech.
Or maybe there is a mod already taking care of this that I should use?
Names of Each Leaders and Civs :
Leader 1 : Jade
Civ 1 : Mouezilia
Adjective 1 : moueze
People 1 : Mouezes
Leader 2 : Miguel
Civ 2 : Mouezonia
Adjective 2 : mouezo
People 2 : Mouezos
Leader 3 : Djipy
Civ 3 : Kellickia
Adjective 2: kellickian
People 3 : Kellicks
Modified Civ : China
Modified Leader : Qin Shi Huang
Leader Abilities
The First Emperor (Qin Shi Huang)
Fall of Babylon (Cyrus)
Holy Roman Emperor (Frederick Barbarossa)
Civ Abilities
Dynastic Cycle (China)
Grand Tour (France)
Legend of the Five Suns (Aztec)
Plato’s Republic (Greece)
Epic Quest (Sumeria)
Ta-Seti (Nubia)
Free Imperial Cities (Germany)
Civ Unique Unit
Pitati Archer
Mods I would want to use :
Easier Wonder Placement
Author : p0kiehl
created : October 23, 2020
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
This relaxes the sometimes strict rules of placement for many wonders
No Obsolete Wonders
Author : Angryr
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
Makes wonders no longer obsolete after any particular era
Removable Districts
Authors : TC, qqqbbb
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
Makes available city projects which when completed will remove the corresponding district from the city-states
These districts cannot be removed : City centre, Neighbourhood, Any unique Neighbourhood replacements, Wonders
Starting Builders
Author : NoShotz
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
This mod makes it so you spawn with a Builder in addition to the starting warrior and settler
Starting Scout
Author : NoShotz
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
This mod makes it so you spawn with a Scout in addition to the starting warrior and settler
Detailed Descriptions of Custom Civ Features :
Leader Abilities
The First Emperor (Qin Shi Huang)
Civ Abilities
Dynastic Cycle (China)
Civ Unique Unit
Pitati Archer (Nubia)
I just need to know how to do this as a Mod. I have All the expansions, including Gathering Storm.
I don’t need to create any art or anything. I’m completely lost in the modbuddy…
I just want to tweak a civ and, if possible, copy it 3 times so I can use it with some friends in multiplayer.
Just use different colours to differentiate them.
(Maybe use different physical avatars like Alexander and another one with a beard)
And if one of them could be a girl, that would be great. Say Jadwiga of Poland would be great.
Although I’m not sure if I would have to tweak their starting location placement scripts for this to work…
I would like to use the mod where human players are placed far from each other as well. Can’t seem to find it on Steam though...
If I can’t multiplayer, so be it. Still, I would want to have at least have 1 Custom civ available.
If I can Only have one civ, I Want its leader to be named Kellick, Leader of the Atreides people.
I was also planning on using other mods with it. Nothing too big, just little things like less difficult placement for wonders, wonders for everyone, start with scout, start with builder, etc.
I don’t plan on using big overhaul mods.
I also wonder If I would have to include the mods I want to use with this custom civ.
Does the mod that includes this custom civ need to include all the characteristics of the other mods I want to use, or can it be compatible?
Also, I would want to tone down (or eliminate completely) the frequency with which we experience Nuclear Power Plant Meltdowns. They Just Happen way too often for it to be fun…
I’m not sure how I would go about it though…
I was thinking maybe making a city building, in the city or in the industrial zone district. (the building would not be a district itself)
It would be called the Nuclear security commission or something.
Building it would put the frequency of meltdowns to zero. It could be unlocked with *********** Tech.
Or maybe there is a mod already taking care of this that I should use?
Names of Each Leaders and Civs :
Leader 1 : Jade
Civ 1 : Mouezilia
Adjective 1 : moueze
People 1 : Mouezes
Leader 2 : Miguel
Civ 2 : Mouezonia
Adjective 2 : mouezo
People 2 : Mouezos
Leader 3 : Djipy
Civ 3 : Kellickia
Adjective 2: kellickian
People 3 : Kellicks
Modified Civ : China
Modified Leader : Qin Shi Huang
Leader Abilities
The First Emperor (Qin Shi Huang)
Fall of Babylon (Cyrus)
Holy Roman Emperor (Frederick Barbarossa)
Civ Abilities
Dynastic Cycle (China)
Grand Tour (France)
Legend of the Five Suns (Aztec)
Plato’s Republic (Greece)
Epic Quest (Sumeria)
Ta-Seti (Nubia)
Free Imperial Cities (Germany)
Civ Unique Unit
Pitati Archer
Mods I would want to use :
Easier Wonder Placement
Author : p0kiehl
created : October 23, 2020
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
This relaxes the sometimes strict rules of placement for many wonders
No Obsolete Wonders
Author : Angryr
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
Makes wonders no longer obsolete after any particular era
Removable Districts
Authors : TC, qqqbbb
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
Makes available city projects which when completed will remove the corresponding district from the city-states
These districts cannot be removed : City centre, Neighbourhood, Any unique Neighbourhood replacements, Wonders
Starting Builders
Author : NoShotz
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
This mod makes it so you spawn with a Builder in addition to the starting warrior and settler
Starting Scout
Author : NoShotz
Affects saved games? : yes
Single player? : yes
Multiplayer? : yes
This mod makes it so you spawn with a Scout in addition to the starting warrior and settler
Detailed Descriptions of Custom Civ Features :
Leader Abilities
The First Emperor (Qin Shi Huang)
- When building Ancient and Classical wonders you may spend Builder charges to complete 15% of the original wonder cost.
- Builders receive an additional charge.
- +2 movement for the first 10 turns after declaring surprise war on a major civilization
- +5 loyalty per turn in occupied cities with a garrison unit
- Declaring surprise war only counts as formal war for the purposes of grievances and warmongering
- additional military policy slot
- +7 combat strength when attacking city-states
Civ Abilities
Dynastic Cycle (China)
- Gives a bigger boost from Eurekas and inspirations compared to other Civs.
- +20% Production toward Medieval, Renaissance and Industrial era wonders.
- Tourism from wonders of any era is doubled.
- Spend Builder charges to complete 20% of the original district cost.
- One extra wildcard slot in any government.
- Every time you capture a barbarian outpost, you get a Tribal Village reward.
- +50% Production toward Ranged units.
- Ranged units gain +50% combat experience.
- +1 Production for Mines over strategic resources
- +2 Gold Gold for Mines over bonus and luxury resources.
- Each city can build one more district than usual (exceeding the normal limit based on population)
Civ Unique Unit
Pitati Archer (Nubia)
- Nubian unique Ancient era unit that replaces the Archer.
- Stronger than the Archer with extra Moves Movement.
- Upgrades to Crossbowman.
- Common Abilities
- -17 Range Strength VS District Defenses and Naval Units
- Special Traits
- Higher Melee Strength ( 17 vs 15 )
- Higher Range Strength ( 30 vs 25 )
- Higher Movement ( 3 vs 2 )
- Range: 2
- Sight: 2
- Higher Production Cost ( 70 vs 60 )
- Tech Unlock: Archery
- Tech Upgrade: Machinery (crossbowman)
- Higher Melee Strength ( 17 vs 15 )