digitCruncher
Emperor
- Joined
- Oct 28, 2007
- Messages
- 1,012
I put a vote for "mostly balanced / Overpowered"
Pre-SDI, Nukes are epic. Killing almost any given size of an army for just the price of 4 regular units (2 ICBMs)? Yes please!!
Post-SDI, Nukes are pathetic. Now you need to pay around 16 regular units to kill any given stack. OK... so it IS still very very strong, but with nuke bunkers, it jumps to a massive 32 regular units (16 nukes)!! (Fallout Shelters give +50% defence, not +75% defence).
So... yes. I say that Nukes are slightly overpowered. But for a weapon that comes rather late in the game, it is a nice thing to have...
That said... although ICBMs are strong, they are nothing compared to the sheer might of the Tactical nuke. OK... so it has stuff-all range. But for a tiny bit more of the price, you get up to triple the bang for your buck (after the SDI is built), than ICBMs.
If I were to tweak it, I would make it cost the same as 4 Modern Armours (about double the cost), require Aluminium AND Uranium, and give Nuke Bunkers +90% defence vs. nukes (but reduce the SDI penalty to +40% interception chance).
But finally... the ICBM labelled in game is NOTHING compared to the Hiroshima bomb. You know the Hiroshima bomb? It is a sharpened stick compared to todays modern nuclear weapons, and whats more, it STILL wiped a city off the map for a good 50 years.
IMO, nuclear weapons should be anti-city, rather than anti-unit, if only for the fact that it would be easier to balance that way. But oh well...
Pre-SDI, Nukes are epic. Killing almost any given size of an army for just the price of 4 regular units (2 ICBMs)? Yes please!!
Post-SDI, Nukes are pathetic. Now you need to pay around 16 regular units to kill any given stack. OK... so it IS still very very strong, but with nuke bunkers, it jumps to a massive 32 regular units (16 nukes)!! (Fallout Shelters give +50% defence, not +75% defence).
So... yes. I say that Nukes are slightly overpowered. But for a weapon that comes rather late in the game, it is a nice thing to have...
That said... although ICBMs are strong, they are nothing compared to the sheer might of the Tactical nuke. OK... so it has stuff-all range. But for a tiny bit more of the price, you get up to triple the bang for your buck (after the SDI is built), than ICBMs.
If I were to tweak it, I would make it cost the same as 4 Modern Armours (about double the cost), require Aluminium AND Uranium, and give Nuke Bunkers +90% defence vs. nukes (but reduce the SDI penalty to +40% interception chance).
But finally... the ICBM labelled in game is NOTHING compared to the Hiroshima bomb. You know the Hiroshima bomb? It is a sharpened stick compared to todays modern nuclear weapons, and whats more, it STILL wiped a city off the map for a good 50 years.
IMO, nuclear weapons should be anti-city, rather than anti-unit, if only for the fact that it would be easier to balance that way. But oh well...