Icon Atlas Location

Lplate

Esus (Allegedly)
Joined
Feb 8, 2011
Messages
578
Location
Ireland
Hi,

I want to tweak some of the icons used for the worker/gp build actions.
Can someone let me know where the icon atlas that is used in the game is filed?
 
You're looking for terrainicons*

PC didn't find anything when I searched for that. Do I need to unpack it from somewhere first?
 
The silver/gold icons on the blue backgrounds for the worker/gp actions? The representation of the improvements on the strategic view map? Or the 3d graphics of the improvements on the main map?
 
Silver/gold icons is what I'm interested in.

I'm definitely not ready for 3d work.

I might look at those strategic view representations later.
 
Code:
<Row>
  <Type>BUILD_CITADEL</Type>
  <ImprovementType>IMPROVEMENT_CITADEL</ImprovementType>
  <IconIndex>51</IconIndex>
  <IconAtlas>[COLOR="Magenta"]UNIT_ACTION_ATLAS[/COLOR]</IconAtlas>
</Row>

Code:
<Row>
  <Type>IMPROVEMENT_CITADEL</Type>
  <PortraitIndex>35</PortraitIndex>
  <IconAtlas>[COLOR="Blue"]TERRAIN_ATLAS[/COLOR]</IconAtlas>
</Row>

Code:
<Row>
  <Atlas>[COLOR="blue"]TERRAIN_ATLAS[/COLOR]</Atlas>
  <IconSize>64</IconSize>
  <Filename>[COLOR="red"]TerrainIcons512.dds[/COLOR]</Filename>
</Row>
<Row>
  <Atlas>[COLOR="blue"]TERRAIN_ATLAS[/COLOR]</Atlas>
  <IconSize>256</IconSize>
  <Filename>[COLOR="Red"]TerrainIcons.dds[/COLOR]</Filename>
</Row>

Code:
<Row>
  <Atlas>[COLOR="Magenta"]UNIT_ACTION_ATLAS[/COLOR]</Atlas>
  <IconSize>64</IconSize>
  <Filename>[COLOR="red"]UnitActions.dds[/COLOR]</Filename>
</Row>
<Row>
  <Atlas>[COLOR="Magenta"]UNIT_ACTION_ATLAS[/COLOR]</Atlas>
  <IconSize>45</IconSize>
  <Filename>[COLOR="red"]UnitActions360.dds[/COLOR]</Filename>
</Row>

So you're looking for the files UnitActions.dds, UnitActions360.dds, TerrainIcons512.dds and TerrainIcons.dds

Which you won't find ... as they are in one of the .fpk files in C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization V\resource\Common which you can unpack either with Nexus (part of the SDK) or DragonUnpacker (recommended). The .dds files may then be "mangled" - there is an app somewhere on these forums that will convert the mangled dds files to jpg/png. You'll then either need to replace the .dds files directly (not recommended) or create your own replacement icon sheet(s) and update the <IconAtlas>/<PortraitIndex> entries to refer to them
 
Thanks for all the help. I got the Dragon Unpacker and the DDS Unmangler. I still couldn't find where the current game's action icons are but have decided I no longer need them.

I just used some screenshots as the basis for what I wanted to work on and was happy with the result.

Out of curiosity, has anyone prepared a blank action button, i.e. the blue button without the build road/build mine/etc. graphic on it?
 
Out of curiosity, has anyone prepared a blank action button, i.e. the blue button without the build road/build mine/etc. graphic on it?

You shouldn't need one. Just make your build icons on a transparent background and they will pick up the "button top" provided by the core game files
 
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