One of the complaints against the Academy is that, after sacrificing a Great Scientist to get it, you've also got to use a citizen who might be better employed working a farm, a trading post, or a mine.
So how about making the GP-buildings auto-employed? If you want the underlying terrain output, you've got to work the tile. But otherwise, the science, production, culture, or wealth just automatically flows into your city's stats.
Won't replace the generally-inefficient use of GP in creating buildings, but it should mitigate it some.
So how about making the GP-buildings auto-employed? If you want the underlying terrain output, you've got to work the tile. But otherwise, the science, production, culture, or wealth just automatically flows into your city's stats.
Won't replace the generally-inefficient use of GP in creating buildings, but it should mitigate it some.