Idea: neighbor bonus

Walter Hawkwood

RI Curator
Joined
Nov 18, 2003
Messages
4,797
Location
London, UK
I'm no XML coder myself, but, if that's feasible without SDK, I'd like to give some modder an idea to use: neighbor tech bonus. In short, being a neighbor to a non-hostile high-tech civ should boost your tech output too. How could it work: if you have open borders, and your neighbor knows a tech, you get a bonus researching it (probably scaled by actual relations).

At least that's what usually tends to happen IRL. I think that would improve game realism as well as actual gameplay by promoting somewhat more gradual tech spread through the globe (like RL "Europe" area in XV-XIX centuries, where a thing invented by one soon became known to everybody and their grandmother). Another (though bulkier) solution would be providing these boni if you have a trade route to that civ's city. Maybe even giving a military tech research bonus if you have defeated a unit given by that tech in battle (studying enemy tactics and captured equipment).
 
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