Originally posted by ControlFreak
@zagnut
I've sort of given up developing something because work got busy. If I get time I think an easier approach would be a Toolbar that provided buttons that could automate some of the more common entries like "Trade with..." {Dropdown menu with all civs}. "Popped hut and got..." {Dropdown menu with settler, warrior...} A tech dropdown list could help enter things also. Basically have a macro to type the common words out into MS Word/Favorite text editor. This would let me write most of the timeline with my mouse rather than doing a lot of typing.
Originally posted by ControlFreak
Things required by timeline:
- When you locate a goody hut report its location, when you open it, and what you get out of the hut.
- When you meet another civilization, describe the encounter and what you learn about your rival.
- When you engage in >any trade event, describe the exchange whether it succeeds or fails.
- If you establish embassy/conduct diplomacy describe the events, the costs, and anything you learn.
- Describe any adjustments you make to research or luxury spending rates.
- Describe any technology research decisions.
Originally posted by ControlFreak
My playing time constraint permit only one game, GOTM.
Therefore, I will not download Powerbar. I would like to see a list of things it can do. Is the read me file available for download without the powerbar? That way I can more intelligently continue to discuss how to create the PowerTimeLine (TM).
Originally posted by SpiderZord
When I returned home tonight, I read through this thread again more carefully - it appears there are several willing & able programmers with good thoughts on exactly what is needed...
Perhaps I can best help by providing a dll that encapsulates the functions this document generator will need, such as:
getGameTurn
CalcGameYear
getCityCount
getUnitCount
getUnitPosition
etc.
and authoring the actual utility be left to capable hands already here.![]()
Bottom line, I'll be glad to work with Moonsinger or anyone else in any way they see fit. Just let me know what you need...
Originally posted by SpiderZord
A different program based on the same methods PowerBar (a VB program) uses could be used to accomplish the ideas in this thread. A quote from earlier in the thread (sorry don't remember who said it):
"The only way around most of the points you've made would be to actually latch onto the Civ III process id and read input as it happens. That's most likely beyond the scope of what we can do."