I am getting the following error message when I try to open the WB. I had it on my old computer and it worked fine, but I got a new laptop, with Windows 10. The WB boots up fine, but when I try to launch a New Map, I get a white page with a red X through it and this error message:
Application: World Builder
User: Unkown (Not an in-house user.)
Time: Monday 5/30/2016 11:22:55 AM
Runtime: 32 bit
OS: Windows 7 ()
Machine: LAPTOP-PK24QLT1
Exception: System.AccessViolationException
Source: WorldBuilderEngine
Thread: Main Thread
Description: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stack Trace:
at FireGrafix.CRenderer9.Render(CRenderer9* , IDirect3DSwapChain9* )
at RenderWindowManager.Render(RenderWindowManager* , HRenderWindow hRenderWnd)
at FGXWinformsRendering.FGXControlRendering.Render(UInt32 hRenderWindow)
at FGXWinformsRendering.FGXControl.OnPaintBackground(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmEraseBkgnd(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I have no idea what to do. Can anyone help? I tried the fixes above in this thread, and none of them worked.
Application: World Builder
User: Unkown (Not an in-house user.)
Time: Monday 5/30/2016 11:22:55 AM
Runtime: 32 bit
OS: Windows 7 ()
Machine: LAPTOP-PK24QLT1
Exception: System.AccessViolationException
Source: WorldBuilderEngine
Thread: Main Thread
Description: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Stack Trace:
at FireGrafix.CRenderer9.Render(CRenderer9* , IDirect3DSwapChain9* )
at RenderWindowManager.Render(RenderWindowManager* , HRenderWindow hRenderWnd)
at FGXWinformsRendering.FGXControlRendering.Render(UInt32 hRenderWindow)
at FGXWinformsRendering.FGXControl.OnPaintBackground(PaintEventArgs e)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmEraseBkgnd(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.UserControl.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I have no idea what to do. Can anyone help? I tried the fixes above in this thread, and none of them worked.