Im doing a colonization 2

How about a unit healing system that in some ways correlates with reality. Unit loses it's manpower in battle and where you can get more manpower? Large cities. I'd suggest the larger the city the faster the unit heals. It would make bigger cities easier to defend and frontier cities harder to defend. It would also in a way simulate the long supply lines for an attacker, ie. there's no new recruits available in enemy territory.
 
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