Im New Which CIV best to start with

Shoshone gives you a real decent advantage early. It allows you to make mistakes whilst you are learning. I'd say it's the most newbie friendly.

I feel like if someone started laying Shoshone, they would never be able to get off the ground with any other civ, ever. I would agree with Babylon being a solid, simple choice.
 
I feel like if someone started laying Shoshone, they would never be able to get off the ground with any other civ, ever. I would agree with Babylon being a solid, simple choice.


when i picked Shoshone as my first civ it sort was 2 easy and i got boerd pretty easy at early levels

why is Babylon good
 
For a beginner going Diplo, yes. Tradition is very easy to take advantage of, and gives you lots of free things, very good when paired with freedom.

However, once you get bored of tradition opener every game, try toying around with Liberty. All of my Immortal wins are with Liberty opener thus far, and I've won with all 3 ideologies.

your immortal wins?
 
Immortal is the second-highest difficulty level, "immortal wins" refer to games won on that level.
 
when i picked Shoshone as my first civ it sort was 2 easy and i got boerd pretty easy at early levels

why is Babylon good

Early Academy. Since I assume you're playing on lower difficulties right now the interaction with the Great Library is also quite nice. The only civs that compete with Babylon in terms of tech (and tech is pretty much everything) are Korea and the Maya, and I think someone crunched the numbers at some point and concluded the early benefit Nebs gets is never outdone by the later one Korea gets.
 
Early Academy. Since I assume you're playing on lower difficulties right now the interaction with the Great Library is also quite nice. The only civs that compete with Babylon in terms of tech (and tech is pretty much everything) are Korea and the Maya, and I think someone crunched the numbers at some point and concluded the early benefit Nebs gets is never outdone by the later one Korea gets.


i feel the game is 2 easy at lower levels i can just build all wonders

Babylon is good for science victory?
 
Babylon gets a free GS (great scientist) at writing and 50% quicker GS's after that. This allows you to plop down more academies and bulb more techs. Because science is good for every victory type, Babylon is a solid civ in every situation. The bowmen are also handy for early defense.

The upside is that you don’t need to be familiar with any particular specialized strategy to play a good game with Babylon. The downside is that Babylon’s bonuses are kind of bland (I haven’t played them for years because they bore me to tears).
 
so i should focus on science and patronage to get a diplo?

Since you're probably going to play on an easy difficulty, you need science because you need to reach the information era to even unlock the diplomatic victory.

And to actually win the diplomatic victory, you need patronage to get city state allies, as unlike in other games such as MMO, everyone just votes for themselves and the civ with most votes wins.
 
Early Academy. Since I assume you're playing on lower difficulties right now the interaction with the Great Library is also quite nice. The only civs that compete with Babylon in terms of tech (and tech is pretty much everything) are Korea and the Maya, and I think someone crunched the numbers at some point and concluded the early benefit Nebs gets is never outdone by the later one Korea gets.

Since you're probably going to play on an easy difficulty, you need science because you need to reach the information era to even unlock the diplomatic victory.

And to actually win the diplomatic victory, you need patronage to get city state allies, as unlike in other games such as MMO, everyone just votes for themselves and the civ with most votes wins.


i dont know if i should play at the easy level getting all wonders is 2 easy
 
Start at Emperor then. That's about the point where wonders stop being things you can take at will and become something where you strive for a few specific ones that directly assist your victory (and even then not always; as much as Nebs love the Great Library the AI loves it too and will almost always pick it up before you if you don't sacrifice everything to get it).
 
Start at Emperor then. That's about the point where wonders stop being things you can take at will and become something where you strive for a few specific ones that directly assist your victory (and even then not always; as much as Nebs love the Great Library the AI loves it too and will almost always pick it up before you if you don't sacrifice everything to get it).


is faith good for anything?
 
Commerce and patronage are the main ones you'll want for a diplo victory. Rationalism (science) is also useful.

For a civ, I'll echo what others have said with Poland, Egypt and Greece. Inca, Maya and Ethiopia are also pretty good, if a little more specialised.


so Commerce,Tradition, patronage, and rationalism ,Freedom
 
Faith is very powerful, but it requires sacrifices early on to get the most out of. Piety is the tree that emphasizes this the most, with pretty much no upfront bonuses to anything besides Faith, which does nothing directly, but getting the right beliefs can make you nigh unstoppable. If I'm playing religion, I'm fond of the ones that give Culture and Faith for each follower, though others here attest to the Gold and Happiness ones. I'd reccommend a game as Byzantium to try getting a super-charged religion, you're likely to get the Faith for followers one as a gimme, so your other Follower belief (and you're probably using your extra belief on one of those...right?) can be whatever you want. Or mix it up, do whatever! They're very flexible, and shower you with rewards for skimping on things early on in favor of bolstering Faith.
 
I would say Greece for 3 reasons. First of all they have slight tweaks rather than a big overhaul to change your gameplay style too much (unlike civs like Venice & Huns) meaning that you can easily adjust to other civs after playing Greece.
Secondly they are good for diplomacy victory which you are aiming for.
And the last reason I can think of is that their early UUs especially hopelites would help you immensely when defending against the increased number of barbarians we have in BNW.

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