MechatronicJazz
Prince
- Joined
- Aug 15, 2007
- Messages
- 316
Any ideas for how immigration could be simulated in the game? I've mentioned it, and now so have a couple others. Please post your thoughts! 

Any ideas for how immigration could be simulated in the game? I've mentioned it, and now so have a couple others. Please post your thoughts!![]()
now only if i could get it into a mod comp.
- Throughout history immigration has been an issue. Take a look at the world's newest nation, Kosovo, a country founded on immigrant Albanians. How come is this not implemented in the game?
- Maybe theres been a recent conquest, and a captured city's population wants to return to it's original country, so it immigrates there
- Border City, Population from another Country just joins the border city, happens alot throughout history, makes sense. Infact it's sorta already implemented in the game with culture.
- Soldiers capture a city, and there lonely have no homes etc. so they settled down in the new city that has been captured.
- The Romans made a Colony, but it's pretty underpopulated, the Roman citizens, seeking land, wealth, etc. immigrate to the new world.
- Another conquests. i've captured a city, but it's filled with enemy population, i "deport" the population back to there homeland.
- I've captured a city, but it's fileld with enemy population, i turn the population into slaves and send them to work in other cities as slaves. there ancestors settle down in there new city.
- Rome captured a city, but it's filled with Russian population. Rome bring some romans from other cities to make my new city more "Roman"
- My empire/city is so poor/backwards/horrible living conditions/unhappy/low life expectancy/seek better paying jobs/etc so i'm immigrating to another empire/city.
- i made a new city, and i need workers in the new city, so i'm sending citizens there to work.
- New immigrants can bring a new religion with them, as well as there culture.
- if to much immigrants are in a small area, civil war may be about! which can lead to cities becoming part of the original immigrants country!
- There could be a feature where you can control where you want immigrants to go.
- Illegal immigration can be implemented into the game, and can cause unhappiness etc.
- Finally a way to include Ethnic Cleansing! (which will probably create tons of unhappiness.
- maybe a map that can show you immigration paterns throughout the world?
I like the merging idea - two (smallish) civs merge to form a new one. Some tweaking of the annexation feature could achieve this.