Ikael
King
- Joined
- Dec 2, 2005
- Messages
- 873
Imperialistic is a trait that can be upgraded trough lots of many means:
a) Extra bonuses for the capital.
Every tile in your capital that produces 2 or more hammers produces an extra one
Every tile in your capital that produces 3 or more of commerce produces an extra one
b) Increases the Great general effects by a 50% (they give more experience to units, the accademies have an increased effect, etc).
c) +50% to the generation of spy points, -50% to the spyionage expenses.
a) Extra bonuses for the capital.
Every tile in your capital that produces 2 or more hammers produces an extra one
Every tile in your capital that produces 3 or more of commerce produces an extra one
b) Increases the Great general effects by a 50% (they give more experience to units, the accademies have an increased effect, etc).
c) +50% to the generation of spy points, -50% to the spyionage expenses.