[GS] Implementing Custom Music / Ambients

suvic

Chieftain
Joined
Nov 10, 2020
Messages
7
Hi all;

Having compiled a list of custom music for use in developing my mod, I've set out trying to construct something functional (despite, rather foolishly, not having a fully complete mod to work with in the first place). Looking back, I've seen a thread by FurionHuang, which I have followed in Wwise. The thread, however, does note problems, and I'm not yet at a point where the mod is stable enough to test - at least I believe so.

Pray tell, would anyone have previous experience with implementing custom music? There is also the problem of ambients, which I do not believe the thread has discussed.

Thank you!
 
Last edited:
That's actually the thread I was looking at. Where would I paste the code snippets?
 
I've never used it myself, so, don't know. here is an another thread, might be helpful too. There are some steps to follow but not Pictures, so you might have to try things a lot to get it to work.
GL!
 
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