szcott
Chieftain
Haven't seen this mentioned so I thought I would throw this out.
Not sure if it is a bug or working as intended, but Ranged units on a hill can see/shoot over hill/forest/jungle in adjacent hexes to the 2nd hex away(flat ground) but ranged units on flat ground can't see/shoot at the guy on the hill. As in HhF where H is the location of your ranged unit and F is the target. F can't see H. The little 'h' above can be forest or jungle as long as they are not on a hill too.
This is important for city locations as the AI will bring tons of units, but his ranged units won't be able to attack while you kill off his units.
Not sure if it is a bug or working as intended, but Ranged units on a hill can see/shoot over hill/forest/jungle in adjacent hexes to the 2nd hex away(flat ground) but ranged units on flat ground can't see/shoot at the guy on the hill. As in HhF where H is the location of your ranged unit and F is the target. F can't see H. The little 'h' above can be forest or jungle as long as they are not on a hill too.
This is important for city locations as the AI will bring tons of units, but his ranged units won't be able to attack while you kill off his units.