Hi guys, in my games I have often felt that the range of vision on Ocean is too low. (E.g. if you compare it to range of vision on Peaks.) Thus I suggest to increase (base) range of vision on Ocean by +1. (Not on Coast Plots though, to ensure that Ships can not look too deep into the land.) Considering Immersion: Basically there are no obstacles - except maybe Storms - that should prevent a ship to see quite far. (e.g. Enemy Ships or Land should be relatively easy to spot.) Considering Gameplay: Would it play quite differently than now? Of course it would, otherwise the change would be pointless. Spotting Land would become easier. Spotting and hunting other Ships would become easier for Pirates. But at the same time it would become easier for Combat Ships to hunt Pirates as well. Storms would become more useful as "hiding places". Finding good Fishing / Whaling places for Fishing Boats / Whaling Ships would become easier. Scouting for Water Goodies would become a bit easier. Navigating through Storms and Unfavourable Winds would become a bit easier. Considering AI: AI should actually also really profit from this. Considering Effort and Risk: Basically almost 0. ----- Actually I wonder why we have not yet already done that. (I currently can not find a good reason that speaks against it.) Especially for "Gigantic Maps" this seems to be quite reasonable. ----- Feedback?