TylerDurdon
Warlord
zeeter said:Costs a fortune to upgrade Praeletorians/Spearmen all the way from there to macemen to riflemen to infantry to mech inf. It's way more cost effective to simply build new ones - upgrading only the ones with the best upgrades (Mech Inf with three star city attack!).
What I do is usually have my army of swordsmen and archers as city defense. When I get to riflemen I create new ones and send them out - 2 to a city - killing off the archers since they only have one promotion to two for the riflemen. Then I upgrade the promoted units in my army.
sorry.. I meant promoted... not upgraded.. my mistakes... its true that it cost a fortune to upgrade them all!!! but like you said.. you pick the best one... build new one and personnaly I uses the old stinky one to "lure" ennemy out of cities, speading them around their territory (human fishing bait

This brings up an interesting point. What to do with Swordsmen/Proetorians. I've found that their best use as swordsmen is taking barbarian cities and protecting against the odd early war.
Proetorians, otoh, are good for attacking other civs early in the game. It all depends, though, on how far away the enemy is. Too far and it takes too long for replacements to get to the front and you're stuck with a war of attrition. This is why I like the fast workers so much. They're always useful. Too many games I've played where my UU was useless due to circumstances such as enemy too far, stuck on an island, enemy is a step above me technologically thus obsoleting my UU. Never happens with Fast Workers.
I never said that Proetorians were better than Fast worker... but proterians last in MANY cases ways more than only 40 turns. Other UU dont even last 40 turns (Panzers, Red Coat, etc) making Proetorians with Immortals the most powerfull "war" UU in the game. For all the reason u mentioned: no obsolete, only UU usefull in peace time, I agree Indians UU are by far the most reliable
