lemmy101
Emperor
- Joined
- Apr 10, 2006
- Messages
- 1,064
Hmmm yes we usually play with goodie huts off so didn't notice that. Whoops!
Will look into a fix for it soon. 
Thanks!
re: Effects being powerful. We wanted to give them substantial effects in line with civics crossed with wonders, to make them a palpable force in the game and one that could define your strategy around, new possibilities for strategies to beeline for specific techs to get a really good advisor, or invest in espionage to try and bring down a powerful advisor in another civ. Even though they are powerful you can only use two empire wide. So it provides some tough choices as any really good ones you don't use could easily be grabbed by the enemy.
Of course they may need balancing, but having an effect on a specific city will make them useful and as powerful as buildings or great people and two of them aren't likely to turn the tides in the same way as your civic choices would.
And yes this will very much continue in development, as soon as I'm out of my crunch period with the other stuff I'm doing. Sadly the crunch period is dragging on a bit as they do. ;D


Thanks!
re: Effects being powerful. We wanted to give them substantial effects in line with civics crossed with wonders, to make them a palpable force in the game and one that could define your strategy around, new possibilities for strategies to beeline for specific techs to get a really good advisor, or invest in espionage to try and bring down a powerful advisor in another civ. Even though they are powerful you can only use two empire wide. So it provides some tough choices as any really good ones you don't use could easily be grabbed by the enemy.
Of course they may need balancing, but having an effect on a specific city will make them useful and as powerful as buildings or great people and two of them aren't likely to turn the tides in the same way as your civic choices would.
And yes this will very much continue in development, as soon as I'm out of my crunch period with the other stuff I'm doing. Sadly the crunch period is dragging on a bit as they do. ;D