tom2050
Deity
- Joined
- Oct 12, 2005
- Messages
- 5,516
I searched around, but could not find any older threads explaining these? I searched through some of the regular conquests units, but did not see these being used.
Do these do anything in the .INI unit files?
DEFEND=
DEAD=
TURNLEFT=
TURNRIGHT=
STOP_AT_LAST_FRAME=
I may attempt to do some testing to try to find out, but if anyone has a link to a thread explaining them, I would be very appreciative.
I was initially trying to find a way to add various SAM animations (Art/Animations/SAM), but do not believe that is possible, as it seems to be hardcoded to direct any unit's AA animation to that particular file.
Thanks
Tom
Do these do anything in the .INI unit files?
DEFEND=
DEAD=
TURNLEFT=
TURNRIGHT=
STOP_AT_LAST_FRAME=
I may attempt to do some testing to try to find out, but if anyone has a link to a thread explaining them, I would be very appreciative.
I was initially trying to find a way to add various SAM animations (Art/Animations/SAM), but do not believe that is possible, as it seems to be hardcoded to direct any unit's AA animation to that particular file.
Thanks
Tom