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Intelligence File: Team Merlot

Provolution

Sage of Quatronia
Joined
Jul 21, 2004
Messages
10,102
Location
London
Team Merlot

King Indiansmoke I.

Civilization: Mayans
Leader: Pacal II

Traits: Financial and Expansive

UU: Holkan

UB: Ballcourt

Starting technologies: Mysticism and Mining

Likely turnplayers: GeneralW, slaze, Indiansmoke and Donovan Zoi, and this is one of the two most dangerous teams besides CDZ

1. ash88
2. General_W
3. DSYoungEsq
4. Aivoturso
5. rspeer
6. mgsmuhammad
7. slaze
8. Indiansmoke
9. maus
10. Donovan Zoi
11. DPyro
12. Caledorn
13. Zorag
14. Tegvtec
15. Hercules90
16. Úmarth
17. Potenzo
18. Recon+
19. whb
 
To paraphrase Civ III, compared to any of these guys, we are tiny!
 
Allright, King Indiansmoke I should tell it all. A great technical start, likely he picked his favorite Mali or India, should be some internal bickering, as this angry Greek is bound to upset some of his people internally.
 
Strong candidate to go for early religion, either Polytheism or Meditation as their first research.
 
Team Merlot: Mayan

Leader: Pacal II
Financial +1 commerce on plots with at least 2 commerce.
Expansive +2 health per city.
Double production speed of Granary and Harbor.
25% faster production of Workers.

UU: Holkan 4 :strength: / 1 :move:
Replaces Spearman (Hunting, Bronze Working)
+(Immune to first strikes)
+100% vs. Mounted Units

UB: Ball Court
Replaces Colosseum (Construction)
+3 :) (extra +2)
+1 :) per 20% rate

Techs:
Mysticism
Mining
 
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