#Free random colonies
#Cape Town
Trigger().player(16).check().valid(bForeign=True).date(1500,1700).interval(65,True,True).city(63,10,iSize=3).name("Cape Town").culture(50).buildings(lColonialBuildings).religion(iChristianity).units(eType=iMusketman)
Trigger().player(19).check().valid(bForeign=True).date(1500,1700).interval(65,True,True).city(63,10,iSize=3).name("Kaapstadt").culture(50).buildings(lColonialBuildings).religion(iChristianity).units(eType=iMusketman)
#Winburg
Trigger("Spawn Winburg").random(16,19).check().valid(bForeign=True).date(1500,1700).interval(25,True,True).city(69,13,iSize=3).name("Winburg").culture(50).buildings(lColonialBuildings).religion(iChristianity).units(eType=iMusketman)
#Colombo
Trigger("Spawn Colombo").random(16,19,21).check().valid(bForeign=True).date(1600,1730).interval(20,True,True).city(93,29,iSize=3).name("Colombo").culture(50).buildings(lColonialBuildings).religion(iChristianity).units(eType=iMusketman)