Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,304
I would tend to say no : why only culture should expand our frontiers when we are surrounded by nobody at the start of the game ? what can prevent anyone to get any land as long as it is not too far from the city ? Civ2 has the good mechanism IMO.
Although, stay to be cleared the fact that a guy can't work a tile 2 (Civ2) or 3 (Civ5) tiles away a city. Why is this ? What can prevent a worker to work the land say 5 tiles away and bring back its labor to the city ? Alpha Centauri has the good mechanism.
Stay to convert the working machine of AC into Civ5 workers, because workers in Civ5 cost maintenance. We could still see a resource trade as gold for other stuff, but the workers late in the game are pretty expensive. (5 gold ? 6 ?)
I think we simply should be able to set routes, and depending on the distance, you start to receive the worked stuff some turn after the creation of this route. Like for example : If the tile worked is adjacent to the city, you start to receive the worked struff immediately. IF it's two hexes away, 1 turn later. 3 tiles : 2 turns, 4 tiles, 3 turns, 5 tiles, 4 turns, 50 tiles, 49 turns later, etc... This way, it would limit distance at which you set your workers, and create the need to build closer cities from the spot you are interested in.
Although, stay to be cleared the fact that a guy can't work a tile 2 (Civ2) or 3 (Civ5) tiles away a city. Why is this ? What can prevent a worker to work the land say 5 tiles away and bring back its labor to the city ? Alpha Centauri has the good mechanism.
Stay to convert the working machine of AC into Civ5 workers, because workers in Civ5 cost maintenance. We could still see a resource trade as gold for other stuff, but the workers late in the game are pretty expensive. (5 gold ? 6 ?)
I think we simply should be able to set routes, and depending on the distance, you start to receive the worked stuff some turn after the creation of this route. Like for example : If the tile worked is adjacent to the city, you start to receive the worked struff immediately. IF it's two hexes away, 1 turn later. 3 tiles : 2 turns, 4 tiles, 3 turns, 5 tiles, 4 turns, 50 tiles, 49 turns later, etc... This way, it would limit distance at which you set your workers, and create the need to build closer cities from the spot you are interested in.