I am asking this before posting to bug reports. Is the happiness modifier for difficulty supposed to change within a single game?
While playing a game as Iroquois on King difficulty(version 1.0.1.383), I built a city on a cotton resource after I had discovered calendar and before I had a worker. I noticed my happiness dropped a lot. The popup said cotton was included so I went to an autosave (3400BC). I reloaded from within the game (not sure if this is STILL causing problems so I mention it). When the settler was one hex away from the cotton hex I saved (Percotton settle). I moved the settler to a woods hex adjacent to the cotton and built a city. My resultant happiness was +2 and the popup said no cotton but +9 happiness for difficulty (Post woods settle). I reloaded the Precotton game and moved onto the cotton and built a city. My resultant happiness was +2 and the popup said +4 for cotton and +5 for difficulty (Post cotton settle). I tried to search online for a relationship between difficulty and happiness but none of the referenced sites mentioned a change in values. I think this is a bug but wanted to ask here in case it is just a misunderstanding of the flux of the game. Three saves attached for reference. Game was created and saved this morning (8-29) so should not be a patching issue.
While playing a game as Iroquois on King difficulty(version 1.0.1.383), I built a city on a cotton resource after I had discovered calendar and before I had a worker. I noticed my happiness dropped a lot. The popup said cotton was included so I went to an autosave (3400BC). I reloaded from within the game (not sure if this is STILL causing problems so I mention it). When the settler was one hex away from the cotton hex I saved (Percotton settle). I moved the settler to a woods hex adjacent to the cotton and built a city. My resultant happiness was +2 and the popup said no cotton but +9 happiness for difficulty (Post woods settle). I reloaded the Precotton game and moved onto the cotton and built a city. My resultant happiness was +2 and the popup said +4 for cotton and +5 for difficulty (Post cotton settle). I tried to search online for a relationship between difficulty and happiness but none of the referenced sites mentioned a change in values. I think this is a bug but wanted to ask here in case it is just a misunderstanding of the flux of the game. Three saves attached for reference. Game was created and saved this morning (8-29) so should not be a patching issue.