GenEngineer
Prince
- Joined
- Aug 24, 2014
- Messages
- 456
Hey everyone,
I was wondering if it was possible to use perks as triggers in LUA. I think I have the code correctly written to do what I want it to do, but it's all based on whether or not the if statement regarding whether player has a perk works - I was wondering if anyone knows any command that checks whether Player A has perk B, true or false?
I was wondering if it was possible to use perks as triggers in LUA. I think I have the code correctly written to do what I want it to do, but it's all based on whether or not the if statement regarding whether player has a perk works - I was wondering if anyone knows any command that checks whether Player A has perk B, true or false?