Mustakrakish
Deity
- Joined
- Sep 2, 2009
- Messages
- 2,525
So I made a map and figured how to load it ("load scenario" thing). Everything works as intended, put the starting positions for civs and CS and assigned each civ and CS to their starting positions. Here is the question: How can I make it so there won't be predefined civs, but instead civs would be random and spawn on starting positions that I made. I mean so they would only spawn on starting positions that I placed, but be random every time? I'm fine with predefined CS, but I want different civs in every game, BUT on those fixed positions (except for player 1 - me, who has it's own fixed starting position no matter what). The problem is as I see it, I must pick how many and which civs in the description which then assign them in team 2, 3 etc, but I can't pick "random".
So is there a way to do it and how?
I'm lost here... 
Also a small question: what is wrong with the great barrier riff? It looks funny on my map.
Oh and what's with some river tiles? I get some river tiles that don't, um, register as river tiles.
So is there a way to do it and how?


Also a small question: what is wrong with the great barrier riff? It looks funny on my map.
Oh and what's with some river tiles? I get some river tiles that don't, um, register as river tiles.