Is Rubber too important?

You can do whitout, artillery is allways available, do artillery rush (50% artillery accompanied by cavalry and rifles) build railroad and use a turtle like tactict to get
the rubber. Using terrain properly You can survive tanks, and it usually takes a while until the AI has MA:s.

A human player can adopt to whatever he has, but the AI is severly crippeled by resource denial, I vote for free rubber oil to AI, anyone agree ?

BTW I usually try to populate at least some jungle (and desert) right after securing iron, and I never sell my rubber to AI if he does not have a second source.
 
Karl-
You bring up an interesting issue, it really is almost unfair to take away the key resources to the AI, as they are so terrible at doing without it, or even getting it back. The AI has clearly not been scripted well enough to deal with this situation. In fact, it almost a "cheat" the AI is so bad in this area.

There is no question that denying the AI rubber with just a small defensive force (including building a city on it so that you are not constantly at war) is game over for them.

Maybe I should just play with my own "house rules" that I can not take their resources away. Or.... maybe I just need to play at a higher level (I play on Monarch, probably need to play Emperor).

No matter how far behind in Monarch, once I get Infantry and sit on all the rubber, the game is just a matter of turns (sometime a lot of turns) before the AI is wiped out.

As MadScot discusses, there probably should be an equivalent unit for each main unit that does not need any (or a different) resource but would have worse statistics. That is an interesting idea.
 
I find that rubber and oil, contary to most poeples' thoughts, are usually plentiful in my games, clumps of 2 usually.

The one that usually gets me is a lack of coal. It really annoys me and I usually go to war to get some if I don't have any, the high regard I hold it in.

Being the first to Coal and Rail can tip the balance and I prefer to be there first :D

No saltpeter is kinda annoying, esp if you liek Cav. But if playing a defensive style of game the gap between Gunpowder, Military Tradition and nationalsim isn't that far really.

Okay, enough raving from me.
 
There needs to be a new tech -- Polymer Chemistry -- added, after which you no longer need rubber. Although lack of rubber was the real reason that the US rationed gasoline in WW2, you could certainly live without it today because of polymer chemistry.
 
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