Is there a "multi-luxury on one tile" mod?

yorkgrass

Warlord
Joined
Sep 30, 2006
Messages
155
Is there a mod that make the luxury resouces same as strategy resources? so multi copies of them can be placed on one tile? this is very useful for smaller maps! I tried to do it with xml, but failed, please please help me!!!
 
Moderator Action: Thread moved to the Creation & Customization section, no question in the tutorial section please :)
 
I do not think this is possible on map... maybe some sort of faux feature could be used.

One possibility is to have a resource dependent building create another resource... for example, a building might require sheep in its city radious to be built. That building could be set to produce a cloth or wool resource.

There are mods that add these kind of buildings.

Ps oops. Misread op... thought he wanted different resourced on one tile... I do not thunk multicopies of luxuries are allowed. Remember a previous discussiin.
 
I do not think multicopies of luxuries are allowed. Remember a previous discussion.

Not tested it, but this has changed in BNW as the Indonesian trait adds a lux under the city and sets the quantity to two. If it's not possible with World Builder you'll need to use Lua to set the quantities at the very start of the game
 
Ok, I guess it's too complex for me.
btw, if I change all resources to strategic, would that work? and is there any other reason to have different resource classes besides making the strategic rs multi copy?(I mean if I change them to the same class, what else should I change?)

Sorry for my bad English~

RE: No Not working! resource type seems useless~
 
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