Is this a crazy start for a GP farm????

Yeah, everyone knows that, in the real world, every place that people live has a proportionate balance of all types of resources. Why can't Civ4 do the same thing?

No need to be a smart ass, and you're off track anyway. It's not that I expect every start to be "balanced". If I did, I'd play that balanced resource thing. I just find that the amount of food heavy capitals with no production far outweighs the times you get a good production site with some hills for the capital.

And VoU, I did try out the Highlands a few times. I found that setting the world to "Rocky" is better for what I prefer, because I like a bit more unpredictability in my maps...but the capital is still food heavy and hammer light the vast majority of the time, it's the other cities that get affected more often than not.
 
That's an awful lot of tiles that aren't contributing GP points.

I can only work between 3 and 4 of them with my current happyness level, by the time I can work all 5 food sources I think the specialists won't be as valuable. Either way, until my happyness/health limit is high enough to work more than the 5 food squares you can't get much better.

Could be a great anything really but I needed more commerce/science so decided to make it pump out specialists. It's closed off by ice so can't even be a naval powerhouse.

I always got the impression like the calander stuff (except gems) wern't anything to get excited about as you'd get more benifit from a cottage next to a river for example?
 
Effective ways to leverage calendar resources during the opening have eluded me thus far, including the general problem of what strategic ideas work with discovering Calendar as quickly as possible.

Depends on the Calander resource, and it's placement. If you get Bananas or Suger next to a river like he did, you can farm them pre-calander and it will basically act as a post-biology farm. Which is almost as good as grain or fish food resourses. I wouldn't cottage any that you plan on building a plantation on for obvious reasons.

A farmed Banana/Suger on grassland is 4 food, which is....
...equal to a farmed floodplain
...equal to a non-irrigated rice
...equal to a crab or clams (minus lighthouse)
...one less than an irrigated rice or non-irrigated wheat/corn
 
Why would you laugh? Everyone has their preferences, just because they're not playing on the highest levels doesn't make them silly or dumb. And difficulty level has absolutely nothing to do with the starting locations generator, as far as I know.

This would be a powerful city with the Globe Theatre and Slavery. It could be using the whip every second or third turn and growing back the population in no time, and thus producing a vast amount of 'hammers' from population points with no adverse side effects. Of course, it'll be a relatively weak and tricky site to manage in the pre-Calendar era.
 
Thanks, I appreciate the sarcastic attitude. :rolleyes: I don't vary a lot from Monarch level and have never heard otherwise, so I didn't know of this. A link to an article would have been more helpful.
 
Maybe its the difficulty lvl ? The guy's playing at warlord lol.

Yes... I am playing at Warlord level.

I also vary between Standard, Large, and Huge maps.

I also play Epic speed and not Marathon.

I also turn off tech-trading since I am more into military conquest and not diplomatic, space race, or cultural victories and the AI seem's to trade tech's like candy between themselves, but are stingy with trading techs to the human player... so... I force civ's to tech at their own speed.

So? :rolleyes:

Every game has it's own rules, it's own strategies. I rarely lose Risk (and that was with 5 boards side-by-side for "5 worlds"). Civ 4 has it's own strategies as well. Or don't you agree with that and just expect someone to buy Civ and suddenly be able to play Diety level after a few months?
 
Every game has it's own rules, it's own strategies. I rarely lose Risk (and that was with 5 boards side-by-side for "5 worlds").

You and your gaming buddies should get some new games. 5 boards of Risk simultaniously? :eek:

If you like games that last forever, Diplomacy can be fun. (I just don't like that it takes so long) Axis and Allies is an old favorite of my gaming group. Settlers of Catan is one of the best games ever made. AH just came out with a really fun game called Nexus Ops. I could probably name dozens of good games.
 
Looks an okay start for GP farm. Trouble is you do need the right techs to use the land fully. That may take time.

From then on you need great merchants to add to city then you have a GP farm that could provide 180+ GPPoints per turn assuming national epic, pacifism. Its the 1 food that the great merchant provides that is key to me to making a larger city and to allow lots of specialists. 10 merchant great people added to city allow 5 more specialist in city. Although unhealthy/unhappy people could be an issue although heredity rule does help. Didnt check leader traits. So i am assuming that shouldnt be 270 GPP per turn later in game.
 
Effective ways to leverage calendar resources during the opening have eluded me thus far, including the general problem of what strategic ideas work with discovering Calendar as quickly as possible.
For that reason, I often completely ignore them when choosing where to place my capital. Sugar (and the rare un-jungled banana) may be the only exception, as it's more or less equivalent to a floodplain.
 
I'm with Dave on this one. It's an OK GP farm site, but I think it'd fare much better as a commerce city. Spice is a bit 'meh' as a food source and sugar's essentially a flood plain without the health issues.
This city would only work well as a GP farm late-game, i.e. once health and happiness limits are hardly an issue anymore.
 
Why would you laugh? Everyone has their preferences, just because they're not playing on the highest levels doesn't make them silly or dumb.

Did I say he was silly or dumb ? And i laugh when I want to, too bad if it disturbs you, I dont need to justify myself over the internet.

:lol:

addendum: and to the OP, you can play at villager level, I could care less; its your game, your time, your fun, sorry if I sounded rude anyway.
 
Back
Top Bottom