I figure next week I will have some time and I will buy C3C, and I want to try out this style of playing. I'm a real big fan of history and most of the times in a war, a total country was not destroyed and assimilated by another. Yet reading through this forum, most of the time I see people just saying "First I defeated this civ, then this civ, then this civ, then I won!".
Is there a way to play a diplomatic game? I.E I'm allied with France and France goes to war with Germany. I help France defeat Germany's army, but I stop the war and give Germany back it's cities and ask it for a huge sum of money and force them to be my ally.
Would this work or would France just keep going and destroy Germany and take all of it's cities?
I'm not really into that power gaming killing all of the civs 1 by 1 to win thing, and I don't care if the game NEVER ends, I'd have more fun having little wars and then reestablishing a balance of power.
So is the game sofisticated enough for this to work or will the AI just go it's own way?
Is there a way to play a diplomatic game? I.E I'm allied with France and France goes to war with Germany. I help France defeat Germany's army, but I stop the war and give Germany back it's cities and ask it for a huge sum of money and force them to be my ally.
Would this work or would France just keep going and destroy Germany and take all of it's cities?
I'm not really into that power gaming killing all of the civs 1 by 1 to win thing, and I don't care if the game NEVER ends, I'd have more fun having little wars and then reestablishing a balance of power.
So is the game sofisticated enough for this to work or will the AI just go it's own way?