resorcerer
Chieftain
- Joined
- Apr 3, 2013
- Messages
- 85
I've been playing with map scripts, so I thought I'd post them here, in all of their glory of ugly lua code.
Fantasy creates a map out of a fantasy book, with distinct regions not placed according to any simulation of temperature or rainfall.
(see http://steamcommunity.com/sharedfiles/filedetails/?id=141000100)
Island Chain does what you'd think. It generates a timeline of volcanos along a randomly generated hotspot path, then simulates their growth and erosion, with occasional eruptions. At the moment it's a bit too variable, I think.
On the other hand, Central Valley is so regular it may as well be a static map. The best land is in the center, surrounded by snowy mountains. But there's not much of it. Way to cheat at one-city challenge?
Fantasy creates a map out of a fantasy book, with distinct regions not placed according to any simulation of temperature or rainfall.
(see http://steamcommunity.com/sharedfiles/filedetails/?id=141000100)
Island Chain does what you'd think. It generates a timeline of volcanos along a randomly generated hotspot path, then simulates their growth and erosion, with occasional eruptions. At the moment it's a bit too variable, I think.
Spoiler :
On the other hand, Central Valley is so regular it may as well be a static map. The best land is in the center, surrounded by snowy mountains. But there's not much of it. Way to cheat at one-city challenge?
Spoiler :