If you have nothing better to do with your Hammers, sure. But under most circumstances there are more pressing needs in most cities. Spending 120 Hammers to get +1-2 GPT isn't worthwhile.
I don't have the hammer costs of all of the gold buildings off the top of my head, but at first thought depending on how much time is left in the game, building banks/stock exchanges in very low gold cities might be barely better than just producing wealth (if at all.) At least with wealth you can get your crappy 1-2 GPT right away.
I don't have the hammer costs of all of the gold buildings off the top of my head, but at first thought depending on how much time is left in the game, building banks/stock exchanges in very low gold cities might be barely better than just producing wealth (if at all.) At least with wealth you can get your crappy 1-2 GPT right away.
Bank costs 220 Production, for +25% gold. Building wealth turns 25% of hammers into gold. So if you built wealth instead of a bank, you'd get .25*220 = 54 gold. If you instead increase your gold production with a bank by 25%, and produced a mediocre 16 gold base, you'd pay that back in 13 turns. Not too long at all.
since the money buildings have no maintenance shouldn't you build all the money buildings in every city?
You also have to factor in how long it'll take for you to see a benefit from rush-buying a gold building. For example, if buying that Market gives you an additional +4 gold, then it'll take roughly 100 turns for you to see any returns on that investment. Compare that to, say, a Workshop, Library, Monument, or a unit, where the benefits come immediately.And if your focus is gold, you can pay for the gold buildings to take production time out of the equation anyway.
Great People generation is local to the city, so temporarily putting 2 scientists in a random city is not going to get you very far... that is, it's not as though all GP points go to the same empire-wide pool. Each great person that pops out increases the points required for the next great person (anywhere in the empire). So if you have a couple cities pumping out lots of great people, the 2 scientists you put in that "random city" may NEVER pop out a great person (as the GP points required just keeps increasing as more great people are generated).Is there still any reason to build a dedicated gp farm? If I want a great scientist, I just temporarily put 2 scientists in some random city's library. I hate it that all specialization is gone.
I build all the science buildings and all the gold buildings in all my cities. 2223 science per turn in my current game, even with the maintence costs i can still spit out a decent 154 GPT i thank the gold buildings for that.
You don't have enough hammers to do that, in general.